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HumanitZ News

Join Us at Gamescom: New Demo Live on Steam!

[h2]HumanitZ at Gamescom![/h2]

In case you missed it, HumanitZ is at Gamescom in Europe right now! Swing by the indie.io booth in the Entertainment Area, Hall 10.1, Booth B-060. If you’re there on Saturday, August 24th, you might even catch the lead game designer, Yozza, hanging out and chatting with fans from 2-3:30 pm.

[h2]Exclusive Demo Alert![/h2]
We’ve got something special for you this weekend—an all-new demo, available on the Gamescom Show floor and live on Steam right now! We’ve poured tons of effort into the game during Early Access and wanted to provide players a sneak peek into the state of the game.

The demo includes a taste of the full game’s features on a small map with 7 playable days, though it’s currently single-player only.

If you enjoy the demo we’re excited to share that our major patch .912 is on the horizon. We’ve been working tirelessly on this patch, and our experimental branch testers have provided fantastic feedback. We’re aiming to launch this patch in the next two weeks, so keep an eye out!

[h2]Ways to support us as we continue to develop and improve the game [/h2]
  • Consider purchasing the full version( it’s currently on sale until August 30th )
  • Join our Discord . It's the best way to connect with the community and is a great place to provide feedback that helps shape the game’s future. Our community is fantastic, and with your feedback, we’re working towards an amazing 1.0 release.
  • Follow us on X/Twitter and share with your fav streamers/content creators/friends.


So, dive in, have fun, and enjoy the sneak peek with the new demo.

Cheers,
The HumanitZ Team

912 Experimental Branch

Hey Survivors!

We have just launched a short Experimental Branch for the new 912 update coming this month.

Full patch notes will come with the official update, but here is a brief synopsis of some of the main additions and changes.

IMPORTANT INFORMATION: When you switch your branch to the Experimental Branch please create a New Save to play | Currently there is no experimental test server but you are able to play hosted multiplayer with friends as long as they download the experimental branch. Experimental Branch is not compatible with anyone hosting a Dedicated Server..(ofc works with single player as well)

New Stuff:
  • Melee combat overhaul, allowing the player to move while swinging to stop that restricted attack stance feel
  • Bleeding mechanic (Breaking windows, Zeek hits and bullets wounds)
  • Outline character when camera is obstructed
  • House generator has been added to power fridges, cookers/ovens, and interior lights
  • Buildable improvised fridge added to aid those who prefer to live in the wild but still benefit from keeping food from spoiling
  • Compost Bin craftable to create fertilizer (only accepts spoiled food)
  • Buildable Car Battery Charger added to power options
  • Food and drink now has capacity and can be consumed by an amount (can be shared with friends)
  • Free moving camera while driving
  • Meat Salting Table craftable added (used for curing meat)
  • Antibiotics added to help cure food poisoning over time
  • Survivors can now vomit when suffering from food poisoning


Changes:
  • Large Weapons now go into backpacks
  • Consumable food and drink no longer stack as they now become spoiled over time
  • Certain items no longer go into your pockets (examples: fuel can, car battery and sheet metal etc)
  • Backpack and container slots have been increased to help with the lack of stacking of perishables
  • Elite zeek changes making them harder to deal with. (Larger zeeks now require more hits to stun them)
  • Food and Drink now has decay over time (Fresh, Stale, Old and Rotten)
  • Funnel item is no longer required for syphoning fuel from vehicles
  • You can now craft improvised bow and improvised arrows from the player crafting menu.


There are a lot of extra changes, improvements and bug fixes that have been implemented, but again, this is a small snapshot which you will see in the official patch notes.

Thank you for taking part in playing the Experimental Branch and for supporting the game in Early Access for the past ALMOST year!

0.911.C Bug Fix/Patch

911.C Patch Notes

Some fixes, some changes, and some QOL updates

Server Info: All servers will need to be restarted to download the latest patch.

  • Fixed world containers not saving loot correctly.
  • Fixed fatal error when the chat box is open and pressing the middle mouse.
  • Fixed d-pad up not working with find server list.
  • Fixed visible hair in a multistory building when it should be hidden.
  • Fixed crafted weapons not visible in the radial menu.
  • Fixed item icons not removing while looting a backpack.
  • Fixed some trader slots not accessible using gamepad.
  • Fixed explosive barrels not damaging zeeks.
  • Fixed issues with joining by IP.
  • Fixed Kerrison Key Card quest.
  • Fixed Thaiger quest giving 0% durability items.
  • Fixes to doctor quest.
  • Fixed issue with Kerrison quest giving no rewards.
  • Fixed bookstore interior.
  • Fixed weapons not counting towards weight.
  • Fixed human AI not transitioning to injured state on low health.
  • Fixes to gamepad inventory navigation.
  • Fixed texture and mesh clipping issues at storage units.
  • Added full customization for gamepad keybinds.
  • Added the ability to invite friends from the pause menu (works with gamepad).
  • Added gamepad buttons for player list in pause menu.
  • Added measure to help restore lost save by creating a new save with the same name.
  • Added the ability to accept party/clan invites from the pause menu using gamepad.
  • Added footsteps sfx to zeeks.
  • Short Axe now deals more damage to trees.
  • Turned off chromatic aberration.
  • More gamepad UI fixes.
  • New improvements to melee combat with gamepad (Can be turned off in the settings).
  • Spawned cars via the console command will now be saved.
  • Moved one tree on the map for a discord community member :)




0.911.B Patch

911.B Patch Notes

So we have to push this “small ninja patch” today as we have some improvements for the steam deck and other small fixes that were needed that we didn’t get time to include yesterday.

Server Info: Servers will need to be restarted to pull the new patch!

  • Performance improvements for the steam deck (tested with SteamDeck OLED), able to play on ultra but high is the recommended best graphics settings right now.
  • Small change to chromatic aberration (minor visual improvements).
  • Small fixes to some quests.
  • Set English to be the default language in language selection.
  • Fixed issue with white quest building actor issue when loading old save.
  • Fix applied for the SVD quest duplication bug.
  • Added extra check for empty gas station for old saves.
  • Added check to prevent removing quest building blueprints via dismantling.
  • Fixed password defaulting to shown when joining a server via password.
  • Some small server improvements and performance.


Feedback on gamepad functionality and steam deck is very welcome as we look to improve these alongside any feedback and suggestions you have for the main PC version.

Thanks for the support
HZ Team

HumanitZ | 0.911.A Hotfix

911.A Patch Notes

We have done our best to address the major issues from the latest update by getting a hotfix out as soon as possible and here it is.

Server Owners: official servers and server owners will need to restart servers to pull the latest patch.

Localization: We will be pushing a separate update for localization of HumanitZ coming very soon, thank you for your patience.

List of Fixes:
Fixed invite issues.
Fixed containers spawning on top of each other (and other container issues fixed).
Fixed container renaming bug.
Fixed hypothermia issue when hot.
Fixed issues with RV quest, generator quest and farmplot quest.
Fix for all gas station pumps being empty.
Fixed gamepad dismantle issue (Y for dismantle now works).
Fix for skin and character issues for new saves (Please note this fix will NOT help older pre 0.911 saves).
Fix for selecting character when joining game or from invite (Player now gets to select character and profession).
Fix for black screen while loading game.
Fixed Glock and SVD not working in the gun bench (you should now be able to apply attachments).
Fixes and improvements to joining and leaving sessions.
Fix for gamepad not being able to access certain crafting slots.
Fixed auto shop door being the wrong way.
Fixed door blocking doorway in neighbourhood.
Updated sort icon for all containers.

Kind Regards
HZ Team