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Small Hotfix 912.C

912.C Hotfix


Server Update: Small fixes applied to all servers restart required.

Added new craftable improvised Pick Axe.
Log repair issue fixed.
Split to pockets issue fixed.
Removed advanced lock from prison.
Weapon flashlight attachment when removed issue fixed.
Auto stacking issue when opening containers.
Increased the spawn chance of finding salt.
All hoodies can now be used to make rags like tshirts.
Added more missing lights to a house with generator.
Fixed canned food losing sealed status when in quickslot.
Fixed equip function for items in ground backpack and container.
Various minor bugs fixes.


Thanks for the support
Kind Regards
Yoz

HumanitZ One Year Anniversary

HumanitZ One Year Early Access Anniversary Today! Thank you everyone that has supported us on our journey so far...

In just 12 months we have achieved so much and we have our players and community to thank for it.

This is just the beginning!
Thank you
Yoz


Check the video on twitter

https://x.com/humanitzgame/status/1836355801675403698


Update/Patch 912.B

Hey Survivors

We are back with another patch to fix some on going issues from our recent 912 update.

All servers will need to be restarted to pull the lastest update.


Fixes
Fixed dog not immediately destroyed when disconnecting.
Fixed gas stations not able to siphon small amounts of fuel.
Fixed fueling car not respecting fuel capacity.
Fixed exploit with dropping backpack/weapon while performing an action.
Fixed some weapons losing durability when repaired.
Fixed spawn point not showing up as a respawn option.
Fixed bear traps not affecting animals.
Fixed trader exploit.
Fixed Backpack durability text.
Fixed Car glitch when you spam interact/jump.
Fixed reloading save, fridge and battery charger no longer powered by house generator.
Fixed can't equip car components using the equip menu option.
Fixed collecting of water from a pond not accounting for backpack space.
Fixed trader food issue (Capacity and sealed status issues fixed).
Fixed issue with Knob quest not unlocking the building option of the beehive.
Fixed Buck Fernandez ghost spawn issue for dedicated servers.
Fixed fishing water detection issues.
Fixed whistling when renaming containers.
Fixed barricades not attaching to new buildings.
Fixed issue when pick up animation is played when there's no space in inventory.
Fixed some houses missing lights with house generators.
Fixed issues with random items respawning when no respawn is set.
Fixed enemy dog playing sfx when dead for client on servers.
Fixed issues with house generator and parts being removed.
Potential fix for black screen when there are issues joining or switching servers.

Changes
Sealed canned food can now stack until it's been open this will help with inventory space.
You now need a hammer in hand to repair structures.
Updated tactical and regular machete description.
Tactical machetes can now harvest animals.
You can no longer use locks with prison doors.

Additions/QOL
New on screen UI notification when unlocking a new blueprint or recipe.
Added use option for battery when inside a container.
Added vehicle horn gamepad key.
Improvements to collision of multistory buildings to improve shooting indoors.
Improvements and changes to house lights to help with performance.
Improvements to UI scaling settings.


Thank you for the continued support.

We are now working on the Halloween content update.
Look out for more info on this coming soon.

Thank you
Yoz

912.A Hotfix

912.A Hotfix

Here is a patch for the latest 912 update enjoy.

Servers will receive a small patch and will need to be restarted.

  • Changes to weight of some items making them less heavy
  • Added all spoilt food items to be used with the compost bin
  • Fix applied to Japanese language issues
  • Fixed rags durability stacking issue
  • Fixed dogs duping upon logging off and back in again on servers
  • Fixed for kicking causes bleeding in PVP
  • Fixed Logging out and back in cures your food poisoning status
  • Fixed food poisoning not clearing on death
  • Fixed CTRL Click inventory losing weapons bug
  • Improvements to UI scaling not applying appropriately
  • Improvements to gun shot sound attenuation
  • Added check to prevent placing spawn point near the boundaries of another spawn point that you do not own.



Regards
HZ Team

Personal Message to all our survivors

Personal Message to all our survivors!

Thank you everyone that supports us and our game dev journey this is our first ever game and sometimes we get it right sometimes we don't but this is our passion and we will eventually get to where we want.

This update was a big change to how the game plays, I know a lot of players that have played the game for a while might not be happy with some of the changes because nobody likes change and we may need to fix and tweak a few things after this update but it is early access and giving us some support for what we are doing really helps us and players giving good constructive feedback is also hugely beneficial for us to improve from.

So again thank you I've been reading all the comments, the feedback and the reviews and we will continue on our journey to make HumanitZ as great as possible.

Kind Regards
Yoz