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Heroes of Book & Paper News

- CHAPTER #20 - TALES OF TURANIA

Small update with slight additions and HB&P discount week.

With the preparation of a new adventure, I have had to change some descriptions, improve others and add some more lore to some locations in Turania to match the different stories where this land may appear. I have also included the cover images of the last two adventures that the game will have as well as their names.

Changelog v.0.8.6:

ADDED
- Added names of the last two adventures (still to be developed) added and revealed.
- Added a new event that occurs as a bard when you try to sing in the inn of Turania in the story 'Songs of Kings & Wars'.

CHANGES
- Changed the image of the spear on the second page of the end log to that of a ring.
- Changed the description text of the Sobara desert when you reach it in the story 'The Barbarian'.
- Changed the name of the pirates in the story 'Song of Kings & Wars' to Turanian pirates.

BUGSFIXES
- Fixed a bug in the story inn 'Songs of Kings & Wars' where if your character is a bard, and is wounded, giving him the order to rest would cause the bard to sing instead.
- Some small arrangements.



- Thank you for reading -

- CHAPTER #19 - THE TEMPLE BY THE SEA

A temple for the Goddess of the Sea is to be built near Caeb, capital of the Kingdom of Caebrend. The best architects and craftsmen are at the disposal of Queen Valeria to build the greatest temple ever seen in the Known World. But the work has been interrupted lately by a shortage of materials and the birth of an incipient religious revolution.

A new adventure has come to Heroes of Book & Paper

You can read about the changes in the new 0.8.5 update here:

IMPROVEMENTS
- Revised the loot code for loot obtained from defeating legendary enemies. The loot is now a bit more varied and takes more account of your character's characteristics.

ADDED
- Added new adventure!: The Temple by the Sea. This adventure is playable in both free and campaign mode.

CHANGES
- Changed and improved the graphics of the inner circle of the labyrinth. ('The Labyrinth' story)
- The chances of finding Orihalcon in ore veins have increased.

BUGSFIXES
- Fixed a small glitch that could show the inventory icon full when using the Bone Key.




- THANK YOU FOR READING -

MINOR UPDATE

This is a small update that fixes some bugs and includes some new improvements.

Here is the changelog 0.8.4.1:

IMPROVEMENTS
- Some minor improvements to the way the inventory page displays information when entering and exiting the page.
- The code for casting spells in combat has been revised, and when the enemy responds to a spell attack and their attack does no damage, it will no longer show the blood image on the player. Other minor details have also been polished.
- Improved images of throne rooms.

ADDED
- Added the sound of 'Riding' when travelling to the wizard tower in the story 'The Ring of King Agmar'.

CHANGES
- Changed the image of the BogBeast.
- Changed the orientation of the 'Plains4' image.

BUGSFIXES
- Fixed a page redirection error when a player returned to the East Gallery after encountering an obstacle in the adventure 'Your first Adventure'.
- Fixed a bug that caused an immediate combat cancel when the player used the 'Sing to tHe beast' spell on an enemy that was not labelled as a Beast.
- Fixed two texts that were not displayed in the Narland Inn events. (The lost City Story)
- Fixed an exploit that allowed players to gain excessive experience points by going back and forth in the catacombs of Narland. (The Lost City story)
- Fixed a small bug where when trying to fish on the shores of Turania the option to use a shovel to dig in the sand mound (if available) could disappear. (Song of Kings & Wars story)



- THANK YOU FOR READING -

- CHAPTER #18 - THE NECROMANCER'S STAFF

- THE NECROMANCER'S STAFF -

Changelog v0.8.4:

IMPROVEMENTS
- Revised the code of several pages where epic weapons can be obtained to get a more varied result.
- Now when hovering over the 'Ink and Paper' object, it indicates how many (undelivered) stories the players have written about their adventures.
- Improved image of the throne room.
- Added a trap image when the player finds traps in the treasure cave in the story 'Your first adventure'.
- Added a trap image when the player finds traps in the story 'The Ring of King Agmar'.
- Improved some texts.
- Minor additional improvements.

ADDED
- New legendary item: Golden Leaf.
- New book available in libraries: Atlas IV.
- Added new starting weapon for the Wizard: +2 Staff
- Added new starting spell for the Necromancer: DARK TENTACLES.
- Added new starting weapon for the Necromancer: +1 Staff
- A new option has been added for the necromancer at the entrance to the city of Narland. ('The lost city' story)

CHANGES
- The necromancer's initial spell EYE ALL SEE has been replaced by DARK TENTACLES.
- Increased the experience points awarded for submitting written stories to the scholar guild from 20 to 50.
- Praying for the dying now grants 1 kindness point.
- Taking a dying man's last breath now generates 1 point of evil.
- The red dragon now has 1 more health.
- Changed the image of the -2 necromancer's staff.
- Change the image of the bear.

BUGSFIXES
- Fixed a glitch that could cause the text of old fights to appear for a few seconds when starting a new fight.
- Fixed a bug that prevented fishing in the pond in the story 'The Ring of King Agmar'.



- THANK YOU FOR READING -

- CHAPTER #17 - TOWARDS THE TEMPLE

Changelog 0.8.2:

IMPROVEMENTS
- The system for acquiring spells via scrolls, rings or rune stones has been improved. Now when assigning a random spell to the player, more game parameters are taken into account to grant a more suitable spell to the player depending on their class and characteristics.
- Revised the spells that can be obtained for handing in magic scrolls in the Scholars' Guild.
- Some adventure descriptions have been improved.
- Some texts have been improved.

ADDED
- New description of a future adventure.
- New item: Eloquence Stone.

CHANGES
- Characters with Wisdom above 13 who give Dark Fungus to witches or alchemists will receive the DRAIN LIFE spell instead of WIZARD KNOWLEDGE.
- An image of the Caebrend's fields has been modified ('Song of Kings & Wars' story).

BUGSFIXES
- Fixed a bug that did not detect the Net item when the player tried to fish in the options that could use net or spear.
- Fixed a bug that granted 1 goodness point to the player when using the Sleep or Lightning spell on the Troll that was holding the dwarf in the forest, even if the player did not have those spells ('The Ring of King Agmar' story).
- Added a small text that was missing when leaving the archery tournament in Caebrend ('Song of Kings & Wars' story).
- A message was missing showing the die result when the player tried to light a makeshift torch at the beginning of the adventure 'The Funeral March'. (Fixed)
- Fixed some typos.

- THANK YOU FOR READING -