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Ozymandias News

Our multiplayer server provider has reported issues

Sorry to anyone who had trouble connecting to our multiplayer server this evening. At the moment, the server is fine but at various points over the last 4 hours, people have been booted out of multiplayer or been unable to connect to the lobby.

We are not yet sure what the cause is but our provider, Fly.io, has reported ongoing issues at their end: https://status.flyio.net/ We haven't pushed new server code this week or had many issues recently so an external cause does seem likely. We will investigate more to be certain though.

99% of our connection issues since launch have been both short enough to not disrupt ongoing games (less than 5 mins downtime) and rare enough to not become a serious problem. This evening was different; it was hard to finish a multiplayer game without a problem occurring, which we know is maddening. We will solve this one way or another, if the problems continue, but hopefully, our provider sorts their issues out and everything returns to normal.

If you experience connection issues, you should reboot the app and try logging in again. Failing that, please post in our Discord and we'll do what we can. You are welcome to @ Jeremy, one of the developers, for a quick reply (if he is awake).

DLC #3, Multiplayer Notifications & New Opportunities

Hi everyone,

Our 3rd DLC map, The World, is on sale now and you should see it in your game already if you own the Season Pass.

https://store.steampowered.com/app/2057784/Ozymandias__The_World/

https://store.steampowered.com/app/2226120/Ozymandias__Season_Pass/

https://store.steampowered.com/app/1768280/Ozymandias_Bronze_Age_Empire_Sim/

Along with this latest map, we released a free update including multiplayer notifications! 🎉

Check out the full patch notes:

[h3]v1.3.0.3[/h3]

  • Our latest DLC map, The World, is now available to everyone in multiplayer. You need to own the map to create a game with it but then anyone can join.
  • Steam multiplayer notifications will now alert you, when your multiplayer game is waiting for you. They will also let you know if you won or lost, if the game ended, when you were offline. Translations are coming soon for these.
  • Two new opportunity cards, Invasion & Vengeance, will reward you for losing spaces on the map. Never waste a good crisis ;)
  • Changed a river into an inland sea (lake) near Mayans in Mesoamerica.
  • Adjusted a few empire difficulty ratings to better reflect how challenging players find them to win with.
  • Fixed a mislabelled terrain under Java capital city.
  • Fixed a typo in an empire description in FR.
  • Fixed a missing full stop in Oxus description in EN.


⚠️ Multiplayer games from before the update will no longer appear in the lobby but can be played in a new compatibility branch in Steam (you need the old build to see these games).
Sorry for the inconvenience, this is how we keep everyone in a game on the same build, to avoid desyncs.
The branch is called v1.2.x.x-multiplayer-compatibility

Have fun!

How to access multiplayer games after our update

Hi folks, we’ve got a major update dropping early next week, along with our new DLC map. Each time we move from v1.1 to v1.2 and now v1.3, we have to keep everyone in a multiplayer game on the same version to avoid desyncs.

When you get our v1.3 update, you will no longer be able to see you v1.2 games in the lobby. You can see these games by switching back to v1.2, via the multiplayer compatibility branches, which we explain here: https://steamcommunity.com/app/1768280/discussions/0/3772364949840929839/

This should only affect people, who play 'asynchronous' multiplayer. Sorry for the inconvenience, especially for those, who didn't know last time, that this is how we do it. It's been our system for a long time but we didn't do a good enough job explaining it, outside of our Discord (do join! https://discord.gg/PkmuSmudKG ).

In order to make the transition smoother, you may prefer to switch now to our multiplayer compatibility branch for the current build, which exists already to facilitate this, it's called:

v1.2.x.x-multiplayer-compatibility

You can switch back to the default branch any time - see how in the forum post linked above. Steam will update the app right away so it's easy to switch between them. Any questions, let us know!

Hotfix fixed

v1.2.0.16 (same changes as v1.2.0.15 but without bugs)
- Fix for rare opportunity bug, which could lead to a card appearing, when it shouldn't, in a number of ways.
- Fix for multiplayer games being temporarily hidden, in the lobby, if you left/cancelled a game.

Rolling back to previous build as hotfix broke more than it fixed (sorry!)

Sorry folks, our hotfix earlier has introduced a new bug so we've had to roll back to the previous build. We will fix the new issue and update again soon. Sorry for the inconvenience!