Noble Fates 0.31.2.5 Released
Hotfix
PathingRestart the game and steam to pick it up!
Fix bug preventing characters from hopping down 1 tile
PathingRestart the game and steam to pick it up!
Fix bug preventing characters from hopping down 1 tile







FortressesRestart the game and steam to pick it up!
Add Fortresses Menu and Fortress Mods
Capture your bases as Fortresses for NPC Kingdoms to use
Automatically packages it up as a Local Mod, ready to Upload to the Steam Workshop
Automatically takes a screenshot using your current Camera View and adds the Name
Fortresses support Mods, and will automatically mark themselves as dependent on them
Choose the Tags that define which types of Kingdoms should use the Fortress
Upload your Fortresses to the Steam Workshop as Mods for other players to use
NOTE: You cannot upload a Fortress that relies on local Mods
Subscribe to other player Fortresses from the Steam Workshop
Enable/Disable Fortresses to that NPC Kingdoms can use
Includes a Raid! Button
Use this to Test your Fortresses before sharing them
Or to try out Mod Fortresses to see if they're a good fit for your games
Or just have fun trying to Conquer an NPC Kingdom with an evenly matched Raiding party
Official Fortresses
Add Hopdog Crossing
Add Jellyblight View Early
Add Jellyblight View
Add Knucklehume Shire - c/o Spice
Add Knuckleteeth Reef - c/o Caramel
Add Mealydoor Mire - c/o Caramel
Add Mealyhop Lake - c/o Caramel
Add PurpleStick Lochs
Add Stinkkat Stream - c/o Caramel
Add Swallowhand Foothills
Add Wolfcave Lochs
Retire Cupmaw Hollows
Retire Durple
Retire Inaccessible Hill
Retire Mountain Island
Fix bug that prevented Foliage in Fortresses without surface Water
NPC Defenses
Improve logic around Jumping down and Debarricading
Watering Farms
Fix bug that caused Mortals to Water Farms that are already too Wet
Fix bug that caused Mortals to get stuck trying to Water Farms
Thanks for the report!
Fish
Fix bug that caused Fish from other Maps to persist occasionally
Thanks for the reports!
Pathing
Fix bug that allowed Mortals to Jump through Walls built next to Terrain Ramps
Fix bug that allowed Mantling of Terrain Ramps from below
Fix bug that prevented Mantling Terrain Ramps from the sides
Saving
Cover Screen while Saving
Temperature Sim
Fix bug that prevented Heat/Cooling sources from taking into account other nearby sources when Outdoors
Thanks for the report!
Portcullis
Fix bug with placing Portcullises... Portcullies... Portculli... Portculs? Portcullises.
Portcullises(... ?) are now made from Iron Rods
Thanks for the reports!
Wide Bushes
Fix Colorization
Thanks for the report!
UI
Fix bug that resulted in incomplete Pause Menu when returning from a submenu
Improve readability of Icon Button Text
Workshop
Added the fortress Tag that is automatically marked on these
Mods
Automatically mark Dependencies on Steam Workshop when Uploaded

SavingRestart the game and steam to pick it up!
Bump Save Game version to 0.31.1 (backwards compatible)
Reduces Save time by up to 10%
Reduces Save size by up to 17%
Reduces Memory use when Saving/Loading by up to 60%
Reduces subsequent Load time by up to 10%
Prevents Crash caused by exceeding Memory limits when Saving
Thanks for the Report!
Water
Water fills spaces quicker when supplied by an inlet
Water supplied by inlets now better maintains its surface level
Improved handling of excess Water in Rivers
Pathing
Fix Pathing Bugs related to Swimming
Terrain
Terrain soaks up more Water from nearby Tiles
Watering Farms
Watering Farms via neighboring water is now 2x as effective
Watering Farms via Buckets is now 1/2 as effective
Fermentation Barrel
Fix bug with Ferments In display on Fermentation Recipes
AI Kingdoms
Decrease frequency that AI Kingdoms Request or Offer Allegiance
Thanks for the report!
Pumps
Fix bug that prevented Pumps from showing they were on
WaterRestart the game and steam to pick it up!
Improve behavior when flooding a lower level
Improve behavior when filling a space with Ramps
Improve flow throttling behavior
Fix bug that could cause Rivers to stop flowing when flooding a cave
Fix bug that could cause Pumps dumping back into river to cause flooding
Thanks for the reports!
Debris
Debris dissolves faster in Water now
Pumps
Consume Flow instead of Water for connected Coolers when possible
Swimming
Stop Swimming if the current action doesn't allow Swimming
Fall if we stop Swimming and can't stand where we are
Thanks for the report!
Pathing
Fix several bugs with Pathing
Thanks for the reports!
Water Gates
Fix bug that could break Water throttling on Load
Cinematic Moments
Fix Portraits
Saving
Add additional details to the message shown when the game fails to save
Thanks for the report!
Raids
Babies and Children can no longer turn Traitor
Thanks for the report!
Props
Rename Power Category to Cranques
PathfindingRestart the game and steam to pick it up!
Fix for pathing bug above Ramps
Thanks for the report!