Noble Fates 0.26.1.35 Released!
Hotfix
Crash Fix
Fix for crash when giving a Bouquet
Crash Fix
Fix for crash when giving a Bouquet
Mortals
Speak to eachother more often
Alignment
Lessen Opinion hit for alignment of non-rulers
Save Compatibility
0.26.0 Saves can be loaded in 0.26.1 Builds.
0.26.1 Saves cannot be loaded in 0.26.0 Builds.
Compatibility
Gives an overview of the Compatibility between a given Mortal and your Ruler
The higher the Compatibility, the easier it will be to maintain their Esteem
Show Compatibility (and Warn if Low) when making a decision about a Mortal
Add Compatibility Tab to the Character Sheet
Add Compatibility to the Intro (under Kingdom)
Add Compatibility to Conversations
Conversations
Separate Gossip and Relationship Building
What's On Your Mind? - Build relationship
What have you Heard? - Learn about the World
Add Subject Filters to help find Subjects Faster
Rulers...
Kingdoms...
Jobs...
Gear...
Food...
Items...
Your Mortals...
Mortals...
Share Information About...
Add Up and Down Filters
These filter down to only the info that will produce an effect
Sorts information by amount
Other Mortals
Show Opinion of the Subject Mortal instead of Esteem
Esteem/Opinion Changes
Show Opinion changes when talking about another Mortal
Don't wait to progress the Conversation on these
Improve accuracy of calculation
Socialization
Mortals will now talk about their Ruler more often when speaking to one-another
Esteem Balance
Opinion/Alignment/Racial Esteem Deltas last longer
Lower scale of Opinion Esteem Deltas
Raise scale of Alignment Esteem Deltas
Raise scale of Racial Esteem Deltas
Lower scale of War Esteem Deltas
Lower scale of Raid Esteem Deltas
Reduce Importance of Opinion of Rulers
Remove redundant post-Raid Esteem boost
Attraction
Increase the chance that a Mortal will be attracted to multiple Genders
Show Suitors for Visitors
Good Mortals
Take Opinion of Interactor into greater account with Moral Interactions
Options
Added Option to Show Unlearned Opinions
Added Option to Show Unlearned Alignments
Information
Stop tracking history of what people have Eaten
Learn information that anyone in your Kingdom learns
Text Iteration
Reduce Empathy towards Raids
Reduce Empathy towards Declarations of War
Swaying Opinion
Swaying opinion now properly costs Esteem
Crash Fix
Fix for crash when hovering over an icon
Mortal Movement
Only Jump Down, Deploy Ropes, or Climb Ropes When:
Leaving as a Visitor
Engaging as an Enemy
Ordered to move to a specific position
Ordered to move to engage an enemy
Ordered to Pursue Enemies
Should Prevent a number of Stuck in the Basement Scenarios
Ranged Combat
Fix Line of Sight (was seeing through things before)
Improve Hit Tests (prevented a number of through the wall cases)
"Lean out" to Fire down from Ledges/Parapets
Most useful when combined with Hold Tactic on Wall's Edge
Grapple Hooks
Fix bug that prevented these from landing
Catapult
Fix bugs with non-penetrating boulders
Breacher
Now properly pursues with no LOS
Tactics
Add Hold Tactic
O Hotkey
When Holding, Mortals will not Evade or Move to Reach Targets
Add Tooltips to Tactics Buttons
Combat
Fix bug that prevented Attack Order from finishing
Fix bug where a Mortal would get stuck trying to return to Defensive Position
Incoming Attack Notification
Now properly pops up even if people are Enlisted
UI
Increase Brightness of Highlighted UI Elements