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Noble Fates News

Noble Fates 0.28.11.16 Released!

Hotfix
Raids
Make Unannounced Raids Optional
... enabled by default in the Hard Experience
War Declarations remain Unannounced for now

Lodging
Rebalance the logic behind Renting Lodging
Visitors will now Rent the most expensive Lodging
... with the best value
... that they can afford
Should better leave those discounted Beds/Rooms open for poorer Visitors

Mods
Fix crash with the Thoughts Text Size Mod
Restart the game and steam to pick it up!

Noble Fates 0.28.11.15 Released!

Hotfix
Raids
Fix bug that reduced number of raids
Restart the game and steam to pick it up!

Noble Fates 0.28.11.14 Released!

Balance Hotfix
AI Kingdoms
Fix bug that prevented them from enforcing their Beliefs after Load
Increase likelihood of Raiding other AI Kingdoms
Kick Nobles that don't fit out earlier
Prevent more Mortals that don't fit from Joining

Preaching
Retire reactions to out of date Opinions when they have changed
You can now Cancel a reaction to a Ruler Opinion by changing that Ruler Opinion

Raids
Warn of Incoming Raid even if the Petitioner is Sleeping
Lower chance of Raiding the Player if the AI Kingdom needs to Recruit

Difficulty
Lower Range of Difficult Moment Frequency Variance

Inspired
Don't recall later

Compatibility
Show Race if it factors into Compatibility

Bandits
Drop chance of Bandits by 33%

Wanderers
Increase likelihood that Wanderers will ask to Join if they Like your Kingdom

Intro
Update Reactions to Opinions changed by Beliefs

Portrait
Don't show Wars on Portrait Tooltips

Nobles
Talk about Ruler 13% more often
Remember things about Ruler 8% more often

Clothing Need
Lower Power (o) of Effect
Restart the game and steam to pick it up!

Noble Fates 0.28.11.13 Released!

Balance Hotfix
Preaching
Fix bug that caused UI to incorrectly reflect Preachings Required

Needs
+100% Peak Power (o) of unmet needs
-75% Power (o) Ramp speed
-50% Power (o) Decay speed

Dwarf Drink Need
Ramp Effect on Comfort
Cap at -96 Comfort Per Day
Teetotaler Dwarves should now be viable, albeit difficult

Sleeping
Fix Circadian Rhythms (prefer to sleep at night when not scheduled)

New Beginning
-50% Power (o) Esteem Boost

Experience Settings
Add Negative Need Esteem Setting
Defaults to 1x on Medium
... .5x on Easy
... 2x on Hard
Add Desertion Warning Setting
Defaults to 1x (12h) on Medium
... 2x (24h) on Easy
... .5x (6h) on Hard

Feast
Drop Preach About modifier by 25%

Food
-33% Positive Power (o) of Eating Liked Food
+33% Negative Power (o) of Eating Disliked Food

Pathing
Fix Pathing when Stairs are blocked by Terrain (ty for report!)

Drybars
+100% Negative Power (o) of Eating Drybars

Alignment Information
Halve Memory Duration

AI Rulers
+100% Esteem Hit and duration of Other Ruler Opinions

Mods
Fix bug that caused legacy Mod Armor to not give Armor

Mortals
-25% Ruler Compatibility Memory likelihood
+50% Ruler Compatibility Spoken line likelihood

Portrait
Add Power (o) to Esteem Tooltip

Cooking
Lower priority of Butchering

Ranching
Add Butchering
Restart the game and steam to pick it up!

Noble Fates 0.28.11.12 Released!

Hotfix
Crash Fix 
Fix for Crash when AI Kingdoms are Preaching
Fix for multiple Crashes during Load
Fix for Debug Crash

Speech
Improve the Preaching reaction UX
Restart the game and steam to pick it up if you're having problems!