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Pirates Update

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Arr mateys!

We come baring bountiful news! The new Pirates arrrrr here, and they are rrready to plunder and raid the world and seas you are trying to save! Enjoy new treasurous features, scurvy bug fixes, and squashbuckling changes now available! Make sure to have your swords at the ready and peglegs screwed on for daring adventures!

[h2]Here’s what to Expect:[/h2]
  • New army: Freebooters (The Pirate Army)
  • New main units, all ranged
  • New secondary units
  • New animals, including parrots, giant crabs and sharks
  • New setting: Caribbean
  • New spells related to water and voodoo
  • New relics to empower Freebooter units
  • New technology: gunpowder
  • New abilities and mechanics
  • New unit state: ghost
  • New ship: Galleon
  • New campaign, missions and objectives
  • New final boss
  • Unit balance modified to fine-tune relations between units and to increase unit differentiation between factions
  • Puzzle balance and sorting changed
  • Projectile system refactorization to improve behavior and collision precision
  • New interfaces and windows related to bosses and boss levels
  • Bosses revisited for improvements and adjustments
  • Boss statistics management
  • New cameras and camera control
  • Drawing line animations and feedback revamped
  • Bug fixes and corrections

We also would like to thank all of you for supporting us along this journey! Without you, updates and new content like these won’t be possible!