New map, 中文
Hey Sinners,
You can now diversify your sessions by playing on the
[h3]New Map: The Monastery[/h3]
I’m looking forward to your feedback, I’ll keep an eye on potential issues and hotfix them asap!
[h3]What’s next? [/h3]
I know that The Matriarch is a bit too powerful now, her being ‘punished’ for choosing a non-Sinner was an idea suggested by many, I want to investigate if that could be a potential solution, I’ll keep you updated!
Happy Halloween!
Cheers,
You can now diversify your sessions by playing on the
[h3]New Map: The Monastery[/h3]
- With 5 tasks and 18 nuns, the Monastery is a bigger map, ideal for 5-8 players
- The tasks are more complex, often combining movement with interactions
- The underground area is divided into 2 parts
- The codes are scattered on the map
I’m looking forward to your feedback, I’ll keep an eye on potential issues and hotfix them asap!
[h3]What’s next? [/h3]
- Improve network stability to reduce visible lag, I have a solution in mind that will hopefully reduce this issue by a lot.
- Give sinners the ability to signal the matriarch’s position to other sinners when she comes in a range
- Add custom graves to the shop that you can buy with coins (maybe ghost skin?)
- Add more game options (like the possibility to kill more than 1 nun per night, or disable the bell)
- Many of you suggested smaller cool ideas that would be quick to implement, I’ll look into my backlog and prioritize them.
I know that The Matriarch is a bit too powerful now, her being ‘punished’ for choosing a non-Sinner was an idea suggested by many, I want to investigate if that could be a potential solution, I’ll keep you updated!
Happy Halloween!
Cheers,