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The Matriarch News

Loading issues fix & next bugs

Hey everyone, I pushed a fix for the loading issue (stuck on the lobby screen when launching a game from the lobby), this might also have fixed this issue of nuns sometimes having the matriarch book and not being able to go underground.

Hopefully, that's fixed but please let me know if you still encounter it after updating the game.

There are a bunch of other bugs, but I will focus on the ones that prevent the Matriarch from selecting nuns during the sacrifice.

Thanks for your patience!

- Chewa

Devlog #03 - New level-design, new 'Triple Sacrifice' mechanic and more !

This month I've been busy getting the demo ready for the next Steam Festival (21 -> 28 Feb). Some highlights:

-> Reworked the level design to give more strategic options when it comes to patrolling the convent
-> Reworked the underground digging mechanic (digging is now semi-automatic)
-> Added one more activity for Nuns
-> Added some placeholder sounds / ambient sounds
-> Added some visual feedback/assets to communicate when you're in danger or where the various activities are
-> Reworked trapdoor/ladder/trees art assets
-> Added a new 'Triple Sacrifice' feature that allows the Matriarch to instantly trigger the Sacrifice phase and kill 3 Nuns at once (once per game).

In the next couple of weeks, I'll focus on polishing and bug fixing, I hope to get the demo ready before the 10th of February, so you might be able to play it before the Fest even starts!

Can't wait to have you testing the game before and during the Festival, you're welcome to use the Steam forum to share feedback or report bugs!

Chewa

Devlog #02 - Test the demo for free during the next Steam Fest

Hi there !

The last couple of months my focus was to wrap up the main functionalities, to upload the build on Steam and to replace the placeholder UI elements by more fitting assets. Here is a snapshot of what the lobby menu now looks like.

The game is now playable on Steam, I had a few sessions with friends and it was already a lot of fun !

I'm happy to announce that I signed up to participate in the next Steam Festival in February. You'll be able to test the demo for free for a few days, and I can't wait to get your feedback and reactions ! This will help moving the game in the right direction.

My next focus will be to stabilize the build and prepare the demo for the Steam Fest. My priorities are to make sure the foundations are solid before I start expanding on them.

I wish you all wonderful holidays

Chewa,