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  3. Empires 2.33.4 Released!

Empires 2.33.4 Released!

We're happy to announce version 2.33.4 which is live on Steam right now. Changelog below and also on our website:

Come join us on Discord!

Did you know we are porting this mod to Unreal Engine? You can follow its development on our website, empiresmod.com

Changelog:
Bug fixes
  • Fixed a bug causing the squad leader’s aura to not reset if all other members left the squad whilst being in the squad aura radius.
  • Fixed a bug causing squad members to receive the squad aura effect even though their squad leader died.
  • Fixed some issues with resource points becoming disabled in some situations where the refinery placement failed.
  • Fixed a problem causing explosions to sometimes deal damage through building geometry. (Building entities, not the world)
Miscellaneous changes
  • Increased the volume of rail cannon's firing sound as it was a more quiet than the others.
Script/Game Balance
[h2]Vehicle Weapons[/h2]
  • Upgraded Missile Launcher
    • Changed Projectile Spread from 0.5 to 0.2
  • Removed .50cal Heavy Machine Gun (This is the 3-slot version of the weapon, the 2-slot variety still remains.)
[h2]Research[/h2]Shifted the cost of researching upgraded chassis toward the chassis itself, they’re now more similar to other research. Also increased the time needed for each of the sub-researches.
  • Changed Vehicle Chassis sub-research (Upgraded & Advanced Chassis) from 5 res/s to 3 res/s
    • Upgraded Chassis
      • Increased Time from 120 to 240
      • Increased Cost from 600 to 720
    • Advanced Chassis
      • Increased Time from 120 to 240
      • Increased Cost from 600 to 720
  • Changed Vehicle Chassis research from (Medium, Artillery & Heavy Chassis) 5 res/s to 6 res/s.
    • Medium Tank Chassis
      • Increased Cost from 450 to 540
    • Artillery Tank Chassis
      • Increased Cost from 600 to 720
    • Heavy Tank Chassis
      • Increased Time from 120 to 150
      • Increased Cost from 600 to 900