Empires 2.33.4 Released!
We're happy to announce version 2.33.4 which is live on Steam right now. Changelog below and also on our website:
Come join us on Discord!
Did you know we are porting this mod to Unreal Engine? You can follow its development on our website, empiresmod.com
Changelog:
Come join us on Discord!
Did you know we are porting this mod to Unreal Engine? You can follow its development on our website, empiresmod.com
Changelog:
Bug fixes
- Fixed a bug causing the squad leader’s aura to not reset if all other members left the squad whilst being in the squad aura radius.
- Fixed a bug causing squad members to receive the squad aura effect even though their squad leader died.
- Fixed some issues with resource points becoming disabled in some situations where the refinery placement failed.
- Fixed a problem causing explosions to sometimes deal damage through building geometry. (Building entities, not the world)
Miscellaneous changes
- Increased the volume of rail cannon's firing sound as it was a more quiet than the others.
Script/Game Balance
[h2]Vehicle Weapons[/h2]- Upgraded Missile Launcher
- Changed Projectile Spread from 0.5 to 0.2
- Removed .50cal Heavy Machine Gun (This is the 3-slot version of the weapon, the 2-slot variety still remains.)
- Changed Vehicle Chassis sub-research (Upgraded & Advanced Chassis) from 5 res/s to 3 res/s
- Upgraded Chassis
- Increased Time from 120 to 240
- Increased Cost from 600 to 720
- Advanced Chassis
- Increased Time from 120 to 240
- Increased Cost from 600 to 720
- Upgraded Chassis
- Changed Vehicle Chassis research from (Medium, Artillery & Heavy Chassis) 5 res/s to 6 res/s.
- Medium Tank Chassis
- Increased Cost from 450 to 540
- Artillery Tank Chassis
- Increased Cost from 600 to 720
- Heavy Tank Chassis
- Increased Time from 120 to 150
- Increased Cost from 600 to 900
- Medium Tank Chassis