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Star Wars Jedi: Survivor™ - Patch 5 Details



The latest patch (Patch 5) for Star Wars Jedi: Survivor has arrived.

[h2]Patch 5 Details [/h2]

Here are the fixes you can expect with this patch:
  • Improved content caching to reduce hitching.
  • Improved thread handling when raytracing is turned off.
  • Fix for an issue where lowering the PC visual settings would incorrectly lower your resolution scale if FSR is disabled.
    Note: if you previously disabled FSR and are playing on a lower visual quality, you may want to readjust your quality settings.
  • Fix for a reset button not responding on PC when using both controller and keyboard.
  • More robust detection of pre-order and deluxe content in-game, preventing players from only randomly having access to the content.
  • Various performance fixes.
  • Stability improvements.
  • Various collision and navigation improvements to prevent issues where characters get stuck out of bounds.
  • Fixed an issue where Drya Thornne would become invincible.
  • Music fixes for scenarios where two different themes would collide.
  • Fixed an issue where Bode wouldn’t grab the senator during some New Game+ playthroughs.
  • Fix for a bug where the Skriton wouldn’t appear correctly.
  • Fix for Dagan not appearing correctly in a cinematic.
  • Fixed some rare instances of players being unable to progress further in the game even after reloading.
  • Fix for a bug where the Gorocco would disappear mid-combat.
  • Fix for an issue where Cal would get stuck in a specific Blaster state if dying while in it.
  • Fix for a bug where BD-1 wouldn’t be able to open a door.
  • Fix for void tear interactions not working correctly.
  • Fix for trying to load corrupt save games sometimes leaving you in the main menu. It will now correctly attempt to load your backup save.
  • Improved UX for Koboh matter turrets that players were previously unable to exit out of.
  • Fix for the Rancor and the Wampa not correctly leaving Cal's XP behind when he respawns.
  • Fix for a bug where the Skills menu wouldn't correctly close.
  • Improved sync for sound during one of the cinematics.
  • Fix for the environment not loading correctly on Koboh after Cal respawns.


[h2]More patches to come![/h2]

We’re still hard at work to improve your experience with Star Wars Jedi: Survivor. Please let us know if you run into any further issues and keep an eye out for future patches.