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STAR WARS Jedi: Survivor™ News

Темная сторона дежавю: Обзор Star Wars Jedi: Survivor

В 2020 году руководство Respawn Entertainment в лице основателя студии Винса Зампеллы и геймдизайнера Стига Асмуссена публично заявило о том, что Star Wars Jedi: Fallen Order была разработана в рекордные сроки. Недостаток времени негативно сказался на итоговом качестве продукта, из-за чего игрокам пришлось мириться с плохой оптимизацией и багами. Однако в студии явно сделали выводы и не были намерены повторять своих ошибок при создании сиквела.

Хоррор The Outlast Trials стал лидером чарта Steam за неделю - игра продается в России и собирает отличные отзывы

Кооперативный хоррор The Outlast Trials дебютировал на первом месте недельного чарта Steam по объему выручки среди всех платных продуктов.

Here's how the internet's favorite Jedi Survivor alien came to be

Everyone loves Star Wars Jedi Survivor's Turgle, right? The green frog alien was a highlight of my time with the newest Star Wars game, as his design, performance, and personality continue to prove that all of Star Wars' freaks, against our better judgment, are likable weirdos. Naturally, the developers of Star Wars Jedi Survivor at Respawn feel the same way and have now talked about how Turgle's design influenced what we love about him so much.


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Фанаты собрали 1 миллион рублей на русскую озвучку Star Wars Jedi: Survivor

Сборы на русскую локализацию Star Wars Jedi: Survivor достигли 1 миллиона рублей. Об этом объявила студия GamesVoice, которая переведёт игру для ПК, включая текст и озвучку.

Star Wars Jedi: Survivor™ - Patch 5 Details



The latest patch (Patch 5) for Star Wars Jedi: Survivor has arrived.

[h2]Patch 5 Details [/h2]

Here are the fixes you can expect with this patch:
  • Improved content caching to reduce hitching.
  • Improved thread handling when raytracing is turned off.
  • Fix for an issue where lowering the PC visual settings would incorrectly lower your resolution scale if FSR is disabled.
    Note: if you previously disabled FSR and are playing on a lower visual quality, you may want to readjust your quality settings.
  • Fix for a reset button not responding on PC when using both controller and keyboard.
  • More robust detection of pre-order and deluxe content in-game, preventing players from only randomly having access to the content.
  • Various performance fixes.
  • Stability improvements.
  • Various collision and navigation improvements to prevent issues where characters get stuck out of bounds.
  • Fixed an issue where Drya Thornne would become invincible.
  • Music fixes for scenarios where two different themes would collide.
  • Fixed an issue where Bode wouldn’t grab the senator during some New Game+ playthroughs.
  • Fix for a bug where the Skriton wouldn’t appear correctly.
  • Fix for Dagan not appearing correctly in a cinematic.
  • Fixed some rare instances of players being unable to progress further in the game even after reloading.
  • Fix for a bug where the Gorocco would disappear mid-combat.
  • Fix for an issue where Cal would get stuck in a specific Blaster state if dying while in it.
  • Fix for a bug where BD-1 wouldn’t be able to open a door.
  • Fix for void tear interactions not working correctly.
  • Fix for trying to load corrupt save games sometimes leaving you in the main menu. It will now correctly attempt to load your backup save.
  • Improved UX for Koboh matter turrets that players were previously unable to exit out of.
  • Fix for the Rancor and the Wampa not correctly leaving Cal's XP behind when he respawns.
  • Fix for a bug where the Skills menu wouldn't correctly close.
  • Improved sync for sound during one of the cinematics.
  • Fix for the environment not loading correctly on Koboh after Cal respawns.


[h2]More patches to come![/h2]

We’re still hard at work to improve your experience with Star Wars Jedi: Survivor. Please let us know if you run into any further issues and keep an eye out for future patches.