Substance 3D painter 7.4.1
A new update is available for Painter. Improvements on the color management includes an ACES tonemapper in legacy mode to match game engines tonemapping, and the ability to export UDIM projects to Stager as texture sets through the Substance 3D Stager export preset.
Added:
Added:
- Color Management] Use data role in exported filenames
- [Color Management] Expand the section Color Management, by default, when OCIO is selected in new project and project settings windows
- [Color Management] Add ACES tonemapper in legacy mode
- [Color Management] Adjust default configuration settings
- [Color Management][Export] Fill $colorSpace in filenames for data channels
- [Interoperability] Allow to export a UV Tile project to Stager
- [Interoperability] Allow to send a UV Tile project to Stager (Adobe version only)
- [MacOS][Crash] Painter does not start with Catalina
- [Color Management][Crash] Random crash when playing with data type/color management on user channel
- [Color management] Resources used as grayscale in mask display color space new menu
- [Color Management] User channel is darker in the viewport in legacy mode + solo view
- [Color Management] Env map is always linear when used in iRay
- [Color Management] Color picker does not pick the right value for data channel in legacy mode
- [Color management] Color picker is broken inside of a Substance in legacy mode
- [Color management] Switching between solo channel views in the viewport does display with the right color space when using the dropdown menu
- [Color Management] Export applies the wrong conversion on color managed user channels in legacy mode
- Strokes made in solo view mask are not shown when switching back to material view
- [Export] Converted maps are not exported as color managed channels
- [Texture Set] Tooltip with original name is missing on renamed user channels
- [Steam] Files missing when checking file integrity with Steam
- [Mac M1] Smart materials are not displayed correctly