1. Ortharion : The Last Battle
  2. News
  3. 0.3c

0.3c

New content

  • Added a button to the inventory to do mass identification, you identify all the objects in your inventory or you use all the scrolls you have on you.


Improvement

  • Dungeons in general are brighter.
  • Added decor elements to dungeons to reduce gaps in the decor.
  • In the achievements interface, the completion maps have a name corresponding to the zone.


Balancing

  • The number of secondary bosses to kill in large areas is reduced from 4 to 2.
  • Mana-Infused Strike (Fighting Mage) is more powerful at level 1 and less powerful once you reach max level.


bug fix

  • Monsters navigate and use their animations correctly on certain large maps (NavMesh agent has been correctly placed).
  • The missions to recognize runic pillars 1 and 3 are correctly recognized.
  • The Ortharion Fragment in the northeastern area of ​​the swamp can correctly be collected.
  • One of the resurrection zones in the far north crypt zone is correctly visible.
  • Chests are correctly taken into account in saves and map completions for the Arid Desert terrain.
  • It is no longer possible to receive zone missions to do events (there are only them in external zones).
  • Runic pillars correctly have icons on the map.
  • The total number of runic pillars is correctly updated, visible on the interface and saved.
  • Map completion achievements work correctly.
  • Fixed a bug on the death of bosses which created several others (end of dungeon zone of high-level content, zone quest, loot upon death, etc.).
  • The wizard's talent 2782 which allows magic projectiles to return works correctly.
  • Visual Mana Infused Strike is no longer sideways and no longer prevents projectiles from passing through.