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Ortharion : The Last Battle News

0.4e

New Content

  • In addition to the 5 keys that are already in the game, you can now upgrade your items into ancient artifacts! There is a section in the progress log that has been added to explain how to do this. Ancient artifact upgrades allow your equipment to no longer have durability, so they can be upgraded infinitely, but you are only allowed to have 1 ancient artifact item on you at a time!


Upgrade

  • Improved 10 visuals for some buff skills.
  • Added a merchant to the guild, there will now be a merchant specializing in selling upgrade component items for gold coins and another for honor points.


Balancing

  • The prices of upgrade components have been reviewed and harmonized by rarity, they are generally more expensive.


bug fix

  • Changing the stats of necklaces no longer crashes the game.
  • The skills mana explosion and energy explosion correctly do damage.
  • The Lich (Necromancer) skill now correctly passes projectiles through and all similar buff skills have also been modified to ensure that they do not have the same kind of problem.
  • Projectiles with “explosion on hit” are only actually activated once, the bug occurred on skills that had explosion + Pass through.
  • The quest “Improve an item” (Rank 2 advancement log) also works if you only have 1 consumable in the stack currently in use.
  • The talent icons that allow you to place specific ailments have icons corresponding to the skill.
  • The value of the equipment statistics “Bonus level on spells” and “Bonus level on buffs” works correctly.

0.4d

Improvement

  • On the character sheet, when the character interface is open, it automatically updates every 1 second, in order to update the statistics that require you to have, for example, less than 40% life or more than 75% life.
  • Modification of the description of the life or mana regenerator effect when you go below 40% life, allowing you to improve your regenerators by 12%, but not making you regenerate 12%.


Balancing

  • The skill “Static Fields” (divine for all classes) obtains the satellite category.
  • The skill “Flying Knives” (normal rarity for the ranger) obtains the satellite category.
  • Salvo (ranger): Attack range increases from 20 meters to 30 meters.
  • Monsters in the dungeon now have the level of the player player.


bug fix

The runic pillar on the Granock Citadel is correctly placed.
The runic pillars in the tutorial area are correctly recoverable.
The damage bonuses below 40% health or above 75% health are correctly taken into account.
On the character sheet, the damage bonus calculation has been redone to match what is actually done in the game.
On the character sheet, the reductions in damage taken correctly take into account the damage reductions when you have less than 40% health and you have 100% health.
On the character sheet, the critical chances are no longer counted twice.
When you open the skill book, you systematically see the learned powers, instead of having every other time all the skills in the game or the learned skills.
For satellite skills: Only aura skills that do damage are visible.
The durability of equipment is shown even if the equipment has a value of 100%.
Satellite Set Bonus 4 only activates offensive category satellites and no longer activates skills that can activate/deactivate.
The currently available elemental symbiosis damage bonuses are correctly calculated.
Information on the skill “Rapid Affliction”: now correctly says that it is a single-target skill.
The maximum amount of elemental symbiosis is correctly updated when it is changed.

0.4c

Balancing

Reduced damage from random boss puddles by 25%.

bug fix

Fixed a bug that caused season 2 clans to go out of season when launching the game.
All map completion achievements are no longer validated when completing an achievement.
Classes are correctly visible when clicked on in the choice interface.
The special resource bars on the right (rage, elemental symbiosis, soul) are correctly updated when a skill is learned and automatically implemented in the action bar.

0.4b

Season 2 launches with new rankings!

Improvement

  • Starting the game with a new character who is on an account that already has Ortharion fragments allows you to directly validate the “Recover Ortharion fragments” advancement objective.
  • Added several anti-cheat systems that are put in place when loading your character, there is currently no penalty, but this allows you to be certain that certain values ​​cannot be exceeded.


bug fix

  • Large area map completion achievements give +5% damage bonus and small areas +2%, instead of the opposite.
  • Fixed 3 achievements that were validated at the same time as other achievements.
  • Some achievements are no longer present in duplicate in the achievement area.
  • Several achievements that were not up to date have been removed or updated, including area bosses and arena bosses.
  • Achievements on Steam have been updated and can now all be completed.
  • The names of several skills are correctly visible.

0.4a

New content

  • The skill book offers more filters to view skills, view skills that do not require a class, and view multiple categories at the same time.


Improvement

  • Secondary resources such as soul, elemental symbiosis, rage are displayed on a secondary bar on the right of the screen.


Balancing

  • Modification on several categories on spells and classes.


bug fix

  • The descriptions of legendary random items show the correct percentage number of having an item and the chances of having a divine item are also visible.
  • It is no longer possible to see the window to resurrect when you arrive in town after being killed.
  • Monsters are visible from further away (depending on the desired graphic resolutions in the options) and more homogeneously than before.
  • Fixed several issues in the Arid Desert (chest in the rock, hole in the terrain, collision on trees and rock).
  • Added collision on the walls of the entrance to dungeons to avoid falling into the void.
  • For Archer Mage Talent 2181, a line is now correctly visible to indicate that the skill is linked to the previous one.
  • The skill “Powerful Shout” is now correctly visible, with the correct rarity and with the insane class assigned correctly.
  • Bosses are no longer disabled when you move slightly away, allowing the boss in the Resistance Arena to continue its attack.
  • Infinite Mana Aura (Paladin) costs 5 health per second, down from 50% at level 1.
  • Talent 3065 (Druid): Now has a maximum of 1 point.
  • Skill rank cannot be increased above 5.
  • Passive skills purchased from the Skill Book are no longer placed in the action bar.