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Skautfold: Knight's End News

#Patch 19

-147 examine spots adde to the game.
Enjoy reading.

#Patch 18

-Fixed multiple crash causing bugs regarding the new enemies.
-Fixed crash causing bug regarding the camera control, prevention implemented.
-Hunter boss, and its system is now finished and active.
-Overworld enemy depth miss-match fixed.

#Patch 17

-27 new rooms added, most of them are locked for now until the two new optional areas are finished.
-Bug with new mobs getting stuck in combat now fixed.
-New key items for the optional areas added.
-Assets for 3 new enemies finished and added in. Not on the spawn list yet.

Hopefully the next update will finally finish the hunter boss, and make it available along with the new areas.

#Patch 16

-5 new enemies added.
-Multiple mob encounters now have a chance to occur from the start.
-Spawn tables changed for two major areas.

#Patch 15

-Alphonse scene teleport shenanigans now have a visual effect alongside them to fit.
-The first summon is now active and useable, acquired after beating the library boss. Costs 1 Yth stone to summon in a fight.
-Yth stone drop rates raised across the board to enable summoning.
-Summons will scale off Eld, baseline code for this is enabled, the npc to do so will be added soon.