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Skautfold: Knight's End News

#Patch 14

-Steam screenshots enabled.
-Library is now combat enabled, enemies are added to match the change.
-New boss added at the end of the Library.
-New song added for the new boss.
-New item, the first summon added. However summoning is not active yet as the system needs more added before it can be activated. It still cost Yth stones if you try to summon it right now so don't bother yet.

#Patch 13

-Doors are not marked with a circle, will make a different way of marking them, but for now it works.
-Default movement speed increased, enemy movement speed raised to match it.
-Run speed adjusted to match the increase.
-New room added to connect b3 left and right. Should make it harder to forget about it and thus miss a boss.

#Patch 12

-Movement code fully revised again from the ground up for gamepad's sake. Should be fine now while keeping wall sliding, and no inter-cardinal speed boosting.
-Menu inputs for gamepads fully reworked.
-New area is now locked by the new key item acquired after a certain bossfight.
-Luck coin exp and vitae bonus is now fully functional, it DOES stack with overkill bonuses.

#Patch 11

-8 new rooms in the new optional area.
-1 new song for the area.

The new area is empty for now untill the boss is finished.

#Patch 10

-Wrong defensive action punishment severely reduced from 2x dmg to 20% extra dmg.
-Wrong defensive action now displays a message noting that the player used the incorrect defence.
-Enemy attack timers now have text above them prompting the player to defend.
-Consumables descriptions changed, % chances removed.
-Both offensive QTES moved to centre of the screen for better notice-ability, and eye movement.
-Combat manual updated.
-Splash screen changed.