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  3. Hotfix #8 | Stability improvements!

Hotfix #8 | Stability improvements!

[p][/p][p][/p][h2]Greetings, Guardians![/h2][p]Unfortunately we introduced some bugs with our last update, but as always there's a fix for them! Some of these were pretty hard to track down, but we managed! A huge thank you to our Discord community for being so helpful with bug reporting and the amount of detailed feedback. [/p][p][/p]
Hotfix #8 Stability improvements!
[p]Screenshot taken by Belstone on Discord[/p][p][/p][h2]Hotfix #8[/h2][h3]Bug fixes and improvements for all platforms
(Live on Steam, Coming Soon to all platforms)[/h3]
  • [p]New waterfalls have LODs. Related to game crashing around End Boss. [/p]
  • [p]Loading Screen no longer enables improper controls for End Level (player was able to more than intended in final level. No spoilers.) [/p]
  • [p]Savegame Change to reduce hitching for autosaves: Reduced memory usage of map fog. File size now depends on the uncovered area of the map and how continuous it is. Should save >90% of storage in most cases. [/p]
  • [p]Autosaves no long trigger during Shader Compilation. To prevent save data loss. [/p]
  • [p]Map Fog Render Target handling changes to prevent map fog from getting wiped. [/p]
  • [p]Light Essence color now effect various rune effects color. Such as dash, air jump and spirit sprint.[/p]
  • [p]War Paint style Light Essence no longer emit tail light embers. [/p]
  • [p]Gold Light essence no longer turns black when character uses certain rune abilities. [/p]
  • [p]River mesh LOD fix. [/p]
  • [p]Cave mesh missing material fix. [/p]
  • [p]Misc environment misaligned meshes and map hole fixes. [/p]
  • [p]WPO motion vector change, should propagate to TSR now.[/p]
  • [p]Fix for Draggable bags simulation in Mosswood Vaults and Sunfire Passage. [/p]
  • [p]Material Quality setting fix.[/p]
[p][/p][p][/p][p]Screenshot by G.M.S[/p][p][/p][h3]Whats next?[/h3][p]We still have a lot planned as far as performance and stability improvements in the coming months and maybe even some fresh new content!

Thank you all so much for supporting Infuse Studio![/p][p]Jacob Sutton (Co-Founder, Technical Director) [/p][h2][/h2][p]Screenshot by Kathryn on Discord!!!!!!! [/p][p][/p][p]If you'd like to share your feedback & help us keep improving the game, please join our community Discord. Thank you for your support, as always, Guardians ^^
[/p][p]Infuse Studio & Silver Lining Interactive[/p][p][/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p]