1. The Coma 2B: Catacomb
  2. News

The Coma 2B: Catacomb News

🔪 The Coma 3: Bloodlines unveiled with a Coma Franchise Sale!

[p][/p][p][/p][p]Dear Ghost Vigilantes! [/p][p]We have some good news for all of you today: the terrifying mirror dimension called "The Coma" will open its gates once more next year with The Coma 3: Bloodlines! [/p][p]In a district of Seoul, South Korea, there was a school boasting a long history and tradition, known as ‘Sehwa Private High School’. Behind the scenes, people seeking to study the cursed underworld of history were exploring and managing this place under the name ‘Sehwa Foundation’, with their focus on the nightmare dimension, the mirror world of this reality: The Coma.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]However, there were also those who viewed this place as an object of exploration and suppressed the dangerous elements. They are the Ghost Vigilantes. The wraiths of the past, who have traversed the ages to this time period, appear ... and the once-quiet Coma dimension has once again become a realm of nightmare ... [/p][p]Celebrating the announcement of The Coma 3: Bloodlines, we are running an Announcement Sale till September 11 here on Steam. So, if you have never set foot into the terrifying mirror dimension, you can now visit Sehwa High and the Sehwa district at a particularly attractive price. [/p][p]See you in Sehwa High, friends!
Minho, Dvora Studio & Headup


[dynamiclink][/dynamiclink][/p]

🔪 Update 1.2.3 for The Coma 2B: Catacomb adds Japanese language!



Greetings, Ghost Vigilantes!

We just published the next update for The Coma 2B: Catacomb, updating the game to version 1.2.3. You can find the full patch notes here:

[h3]UPDATE 1.2.3:[/h3]
  • Added Japanese language
  • Changed QTEs in the final level
  • Number of Enemies reduced in the final level
  • Hyungbae Killer spawns less often in the final level
  • Minor bugfixes


Until then, and have a good time in the mirror dimension!
Minho, Dvora Studio & Headup


https://store.steampowered.com/app/1781890/The_Coma_2B_Catacomb/

🔪 The Coma 2B: Catacomb Steam Community Items are available as of now!



Pre-seasonal greetings, Ghost Vigilantes!

We have a somewhat premature Christmas gift for you today: You, who have spent hour after hour surviving the horrors of the terrifying mirror dimension, will now receive an additional reward: as of now Steam Community Items are available for The Coma 2B: Catacomb!


These consist of:
  • 5 Emoticons
  • 5 Profile Backgrounds
  • 13 Trading Cards
  • Badge (5 Levels + Foil Badge)


We hope you like them and collect them all.

Until then, we wish you a good time in the mirror dimension!
Minho, Dvora Studio & Headup


https://store.steampowered.com/app/1781890/The_Coma_2B_Catacomb/

🐍 The Coma 2B supports Sensa HD Haptics & Chroma peripherals with update 1.2.0!



Greetings all!

If you've been following The Coma 2B: Catacomb for a while (since around mid-September or earlier), you may have noticed that we announced at the time that the game would be one of the early bird titles to support Razer's Sensa HD Haptics peripherals. You know, that gaming cushion that attaches to your chair and can literally kick your butt.

And yes, we kept our word: The Coma 2B: Catacomb supports Sensa HD Haptics peripherals and the Chroma RGB ecosystem from TODAY with the update v1.2.0!

But let's start from the beginning, with two questions: 'Why are you doing this?' and 'How should a cushion for my chair improve my gaming experience?'. Let's answer the first question first: The reason is me, Tim. Hi! Well, personally I am very open-minded about such technical gadgets. And I am convinced that an intensive gaming experience can benefit from being more than just an audiovisual experience. I am a big fan of strengthening the immersion of video games to delve even deeper and making it possible to experience them with as many senses as possible.

That's exactly why I'm the one here at Headup who initiates such implementations. And so I asked myself which of our games could benefit from also being a 'tangible' experience (which is also the answer to the second question).

And scary games - such as The Coma 2B: Catacomb - are a good choice. Players once again stumble into the dark mirror dimension and have to survive and stop the evil. As is typical of the series, you flee, hide, and survive from entities that pose a constant threat. And all these actions in The Coma 2B: Catacomb are accompanied and reinforced by haptic feedback.

The gaming cushion (Razer Freyja) has six haptic zones: two in the shoulder blade area, two in the lower back area; one each on the left and on the right. Plus one zone under each bun. The haptic feedback can be controlled in terms of intensity and you will definitely feel it when danger threatens or Youngho takes damage! But not only physical damage or stress is 'noticeable', but also many other effects that make sense, such as explosions or situations in general in which the camera shakes (according to the shake intensity with 'Low', 'Medium' and 'Strong' haptic feedback).

As I said, I am a friend of gimmicks that increase immersion. That's why I also love it when the gameplay is extended beyond the limits of the screen through RGB illumination. And that is the reason why the haptic effects are additionally supported by RGB effects in Razer's Chroma ecosystem: if Youngho takes damage, stressed or got caught, this is also visible on the periphery in the form of RGB effects. We have also implemented some QoL improvements through Chroma; the hotkeys for the controls are specially illuminated and Youngho's life indicator is also displayed via the F-keys.

Well, in the end I can only speak for us (Headup and Dvora Studio) and myself personally, and we are really happy with the results of both Sensa HD Haptics and Chroma and how it supports and accompanies the dark and scary The Coma 2B: Catacomb experience and immersion.

Personally, I love it. ❤️ If I didn't already have it, the cushion would definitely be on top of my Christmas wish list.

Pre-seasonal greetings!
Tim


https://store.steampowered.com/app/1781890/The_Coma_2B_Catacomb/

Patch 1.1.2a

Dear players,

please excuse the issues in the latest 1.1.2 version regarding DLC usage and Achievements. Version 1.1.2a fixes those issues.

Enjoy the game!
Dvora & Headup