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ZERO Sievert TGAGWCAGA 2024!

[h3]ZERO Sievert is part of TGAGWCAGA 2024![/h3]

We’re thrilled to announce that ZERO Sievert will be featured in TGAGWCAGA 2024—The Game Awards for Games Who Can't Afford the Game Awards! This one-of-a-kind indie showcase is streaming this Friday, December 13th!

TGAGWCAGA highlights incredible indie games that truly deserve more attention while also poking a little fun at the exclusivity of The Game Awards.

Subscribe now to TGAGWCAGA’s YouTube channel so you don’t miss out!

[h3]TGAGWCAGA 2024[/h3]
📅 Friday, December 13th
🕔5:00 PM UTC / 6:00 PM CET / 12:00 PM ET
📺 Watch the stream here: https://www.youtube.com/@TGAGWCAGA

We’ll also be part of the TGAGWCAGA Steam Event running from December 13th to December 22nd, featuring tons of amazing indie games—including ours!

Make sure to join us this Friday, tell your friends and wishlist your favorite titles!

ZERO Sievert Holiday Event! 🎄

IT’S TIMEEE! 🔔🎄

Get ready for a truly festive event this season because Santa is back and with a BANG 💥 For all the new hunters that have joined us this year and for those who might have missed out on last year's festivities, we’ve brought Santa back to bring some Christmas sleigh to Zakov! 🛷

Let’s check out what’s in the Holiday Event this year!

🎄 Limited Time Holiday Event🎄

❄️New Weather
Winter has officially taken hold of Zakov, the wasteland you’ve come to recognise has now transformed into a flurry blanket of snow. ☃️

🎅Santa is back and brought something extra!
Be on the lookout during your raids for a distinctive figure in jolly bright red! He’ll be popping a visit on every map and it’s your mission to find him. Bring him his favourite drink 🥛 to get on his nice list and he may present you with a bundle of gifts!

🛷 Santa's Sleigh
Like last year, Santa's bundle of gifts will have a chance to contain some unique Christmas items, including exclusive armor, a weapon, Santa’s magical backpack and this time something new - a christmas grenade! 💣

Remember, these magical drops also attract some unwanted attention, not only are the other bandits and ghouls interested in these gifts but tougher bosses as well! 👀

Note: To participate in this event make sure you’ve got Community Events turned ON in Data Collection!
[h3]🚀Other Updates🚀[/h3]

Alongside the Holiday Event we’ve also got a few QoL updates and bug fixes!

New Features
  • Onscreen popup that displays controls can now be disabled with the Helper Dialogue option
  • Added a newsfeed on the main menu
  • Updated Gamepad Radial
    • More items added to the radial menu.
    • Items have been reordered in a more logical direction.
    • Added text display of what each item does.
    • Shows you what ammo you have equipped.
Gamepad
  • Fixed a bug where placing and removing markers using gamepad were inconsistent and difficult 
  • Fixed a bug where the teleport menu would appear when trying to switch ammo type on the d-pad
    • Teleport has now been mapped to the Left Radial Wheel
  • Fixed a text issue when using a controller and opening a trade menu with the barman, the quick move prompt would show as ‘X’ when it should be ‘A’ 
    • It is X in general inventories and A in trader inventories
General
  • Fixed a bug where during a raid, items could be consumed or weapons could be unloaded before they were revealed 
  • Added a text prompt that would indicate players when they are also in slightly overweight capacity
    • In slightly overweight capacity, the text is in yellow and reads "you are encumbered". This swaps to bright red when the player is overencumbered.

We hope you enjoy this year's Holiday Event and make sure to say hi to Santa for us! 🎅

🍁 Steam Autumn Sale 10% OFF 🍁


The chill of autumn has swept into Zakov, and so has the perfect chance to grab ZERO Sievert at a discount! As part of the Steam Autumn Sale, you can pick up this intense, post-apocalyptic survival shooter for 10% off.

The Steam Autumn Sale is running from November 27 to December 4, so don’t miss this autumnal opportunity!

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Update 1.0.7 | Patch Notes

Hello Hunters!

We’re releasing a new patch today 1.0.7 to fix a number of issues that we’ve been tracking either from our ongoing testing internally, or from community reports.

(For those interested in game dev, the reason for the build is 1.0.7 instead of 1.0.6 is because there were a couple of fixes in our 1.0.6 candidate yesterday which needed additional work –so we don’t release that one, and move on to a new build which contains that additional work.)

[h3]FIXES[/h3]
• Vehicles sometimes preventing access to be able to loot quest item (key)
• Entrance to Makeshift Lab sometimes being blocked by objects
• Some endgame choices clip offscreen in specific circumstances
• Multiple chests close to each other are hard to access when using a controller
• First Blood achievement not unlocking when killing certain wildlife
• Legacy placeholder image for raid selection screen updated to remove unused boxes
• Lighting in the Lab can abruptly change from dark to bright
• Several instances of spelling errors
• Permadeath tooltip text clipping
• Rad Pill buff displaying wrong colour
• Scrapping a stack of generic items only yields a single scrap material
• Scrapping items increases carry capacity
• Tooltip not updating to new correct magazine size after crafting
• Gear Lover skill does not affect weapons
• Industrial area quest locations sometimes inaccessible
• Added “Are you sure?” prompt when uninstalling a module
• Infirmary module not healing at the expected rate (it was using real-life minutes instead of in-game minutes)
• Some walls within Zakov City are missing collisions
• The Bandit Camp is occasionally inaccessible
• Selling Vlasov’s dogtag will prevent the quest from being completed
• Hovering over an item before it is revealed will show its identity in the tooltip
• Sometimes enemies can wander outside of the map boundaries on Makeshift Camp map
• Unable to remap inputs to the ‘R’ key on keyboard
• Joining a faction does not impact reputation or quest availability with a rival faction
• Difficult to see the Ghoul tunnel in The Machinery quest
• Default attachments for some weapons are incompatible once removed
• Transition from dry to rain storm can sometimes happen too suddenly
• Several instances of text missing localisations (some, but not all)
• Radio Tower in Makeshift Camp is sometimes inaccessible
• Weapon repair kits at 0-60 are not inclusive of 60%
• Player is (very rarely) randomly transported to a blank, blue map (we are creating a temporary workaround for this while we continue to investigate the root cause)
• Big Boned skill incorrectly applying weight reduction to additional armor sets


[h3]BALANCE CHANGES[/h3]
• NPCs now drop scrap weapons, armor and ammunition
• Emissions will happen later in a raid (after the 20+ minutes mark)
• Heavy acid rain will only happen after an emission (it cannot be present during normal gameplay)
• Big's tooth value and spawn chance increased
• When accepting the quest "Psy Helmet p1" both oil factory keys are given to the player
• Endurance Booster Injector has been buffed
• The sale value of Roubles is always 1
• Endgame areas now have more supply chests (to provide better sustainability against the higher amount of enemies)
• Arman and Orel no longer shoot AP rounds and have slightly more loot
• The Mall Guns store locked room has had its loot updated

[h3]ERROR WORKAROUND[/h3]
Meanwhile we also have a workaround for anybody getting “TexturesM.cpp” or “VertexBuilderM.cpp” errors when playing the game. If you experience this issue, please manually select “High Performance” in Windows as follows:

Open Windows Settings -> Select Graphics Settings -> Select Graphics Performance Preference
Find ZERO Sievert in the list -> Select Options -> Select High Performance

Please note that if it is not in the list by default, select Browse, and locate the game’s .exe file (the standard location for this is Program Files x86/Steam/Steamapps/Common/ZERO Sievert/)

[h3]ONGOING[/h3]
Finally, just a note that we’re still working on the following reported issues:

• Delete Cloud Saves option also deletes local saves
• Turn-in prompt text sometimes not appearing after the first raid
• Switching ammo type on gamepad when in the bunker will display teleport menu
• Placement and removal of markers when using controller is inconsistent
• NPC Drop Armor menu setting issue
• Mouse drift in windowed more or when using a second screen
• Mr Junk sometimes has no items to trade
• Immediately looting modules sometimes means they will be empty

Once again, thanks for all your support!

Update 1.0.4 | Patch Notes

Hey Hunters,

We just rolled out a new patch, 1.0.4, that tackles several bugs reported by our community. We're aware some known issues still need addressing - please bear with us. More updates are on their way so stay tuned, and happy hunting


  • Four NU armour rewards removed from Mr. Junk quest, now only give 1 armour as reward
  • ‘All friends’ faction reputation fixed
  • Field Medic heals for the full value while the skill is active
  • Quest item can now be sold when the quest is completed
  • Infirmary level 2 bonus value fix
  • Daily quest/quest item being lost in Hardcore mode fixed
  • Explorer perk now guarantees 3 extraction points everytime
  • Fixed enemy spawning in the starter area of Zakov
  • Fixed laboratory being visible from other indoor areas


  • Armour balance changes
    • Durability damage to armors when bullets penetrate reduced by 70%
    • Durability damage to armors when bullets don't penetrate reduced by 25%
    • Durability damage to armors from melee attacks reduced by 60%
    • Repair material cost slightly reduced for armor


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