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Tales from The Dancing Moon News

Early Access Patch 0.9.5

Hello everyone, and happy holidays!

Thank you to those who have purchased and are playing the Early Access over this festive period. It really means a lot that you've decided to spend your time with my game.

If you are enjoying the game - please leave a review on the Steam page! Even if there is room for improvements, I'd really appreciate it!

Feel free to continue reporting any bugs and improvements via the many social media links below!

Discord: https://discord.gg/kpGVRKPn5W

Threads: https://threads.net/dancingmoongame

Twitter: https://twitter.com/DancingMoonGame

Steam Forum: https://steamcommunity.com/app/1782420/discussions/




[h3]0.9.5[/h3]

[h3]Bugfixes[/h3]
  • Fixed an issue where the Gold Ingot blueprint was not appearing in Lucas' shop, blocking progression of the "Military Mentorship" quest.


[h3]0.9.4[/h3]

[h3]Updates[/h3]
  • Medium and Large storage boxes are now available to learn from Lucas depending on how far you have progressed in the game.
  • New Blueprint Recipes: Gold Nails, Storage Box (Medium), Storage Box (Large).

[h3]Bugfixes[/h3]
  • Fixed an issue where the player can get stuck in a tool action loop.
  • Dialog typo fixes.
Click here for previous changelogs

Thank you so much for playing!
-DjMonkey

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/

Early Access Patch 0.9.4

Hello everyone, and happy holidays!

Thank you to those who have purchased and are playing the Early Access over this festive period. It really means a lot that you've decided to spend your time with my game.

If you are enjoying the game - please leave a review on the Steam page! Even if there is room for improvements, I'd really appreciate it!

Feel free to continue reporting any bugs and improvements via the many social media links below!

Discord: https://discord.gg/kpGVRKPn5W

Threads: https://threads.net/dancingmoongame

Twitter: https://twitter.com/DancingMoonGame

Steam Forum: https://steamcommunity.com/app/1782420/discussions/




[h3]0.9.4[/h3]

[h3]Updates[/h3]
  • Medium and Large storage boxes are now available to learn from Lucas depending on how far you have progressed in the game.
  • New Blueprint Recipes: Gold Nails, Storage Box (Medium), Storage Box (Large).

[h3]Bugfixes[/h3]
  • Fixed an issue where the play can get stuck in a tool action loop.
  • Dialog typo fixes.
Click here for previous changelogs

Thank you so much for playing!
-DjMonkey

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/

Early Access Patch 0.9.3

Hello everyone!

Thank you to those who have purchased and are playing the Early Access. It really means a lot and your feedback is valuable!

If you are enjoying the game - please leave a review on the Steam page! Even if there is room for improvements, I'd really appreciate it!

Feel free to continue reporting any bugs and improvements via the many social media links below!

Discord: https://discord.gg/kpGVRKPn5W

Threads: https://threads.net/dancingmoongame

Twitter: https://twitter.com/DancingMoonGame

Steam Forum: https://steamcommunity.com/app/1782420/discussions/




[h3]0.9.3[/h3]

[h3]Updates[/h3]
  • The Sprint button now acts like a toggle, rather then needing to keep it pressed down.
  • Adjusted the instruction text and the button glyph text on the fishing minigame to make it clearer that you need to hold the reel button down.
  • The buildable "Tea Brewing Kit" recipe from Lucas is now only available to purchase after the tea-brewing gameplay has been revealed to the player.
  • Jellysquish can now be caught by fishing in the ocean in the Worm's Tail region.
  • Added some extra hints about Jellysquish locations through dialog and quest related items.
  • A new setting in the main menu can be toggled to turn off the photo-mode Steam screenshot feature.
  • Setting sliders now have right-adjusted text labels.
  • The open times for Quinn's General Store and Lucas' Workshop can now be viewed on the wall signs within the Town Hall.
  • The quest tracking HUD is now visible in the fishing boat. More work will be done in the future here to bring more UI into this mode.
  • The tooltip for harvestable world items is now more descriptive with what tool upgrade you require for it.
  • Water can now be purchased from Fergus at the inn.
  • An alert will now display if you attempt to pick up an artefact and your inventory is full.

[h3]Bugfixes[/h3]
  • Fixed an issue where the player could still perform tool actions when doing an emote, causing the player to enter a weird animation state.
  • Fixed an issue where music would not start correctly when loading a save.
  • Fixed a typo on the "Big Blob" quest description.
  • Fixed some typos in one of Andrew's diaries.
  • Fixed an issue where certain copies of Andrew's Diary would re-appear in procedural zones after reading them and throwing them away.
  • Fixed an issue where the silver pick-axe would not be effective against gold ore rocks.
  • Fixed a mouse interaction issue with some of the artefacts found in procedural zones.
  • Fixed an issue with quest progression on the "Staycation" quest.






Thank you so much for playing!
-DjMonkey

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/

Early Access Patch 0.9.2

Hello everyone!

Thank you to those who have purchased and are playing the Early Access. It really means a lot and your feedback is valuable!

If you are enjoying the game - please leave a review on the Steam page! Even if there is room for improvements, I'd really appreciate it!

Feel free to continue reporting any bugs and improvements via the many social media links below!

Discord: https://discord.gg/kpGVRKPn5W

Threads: https://threads.net/dancingmoongame

Twitter: https://twitter.com/DancingMoonGame

Steam Forum: https://steamcommunity.com/app/1782420/discussions/




[h3]0.9.2[/h3]

[h3]Updates[/h3]
  • An initial setting for UI DPI scaling has been added, improving UI size and text readability for larger screen resolutions.
  • It is now possible to discard Andrew's Diaries from your inventory. You need to have opened them at least once before doing this.
  • Minor quest description text tweaks.
  • Added keyboard/gamepad glyph to the completed farm plot tooltip.
  • Minor adjustment to the click interaction on completed farm plots.

[h3]Bugfixes[/h3]
  • Fixed an issue where the player could not hand in the notice board task related to lake fishing. (Unfortunately you will need to discard your current task if you are experiencing this issue).
  • Fixed an issue that could cause smearing of the farming plot tooltip UI.




[h3]0.9.1[/h3]

[h3]Updates[/h3]
  • General UI buttons now have more responsive visual feedback when using the mouse.
  • The in-game calendar can now be accessed in the main player tab menus, as well as the interactable display on The Dancing Moon's wall in the Plaza.
  • The in-game calendar now displays which day is the last opportunity you can plant particular seasonal seeds.
  • Adjusted the UI size of the in-game calendar.
  • Map and NPC quest markers will now display for procedural tasks from then notice boards.
  • Logic optimisations on the trackable NPC tokens on the map UI.

[h3]Bugfixes[/h3]
  • Fixed an issue where the player could enter an out-of-bounds area via the rocks by the Worm's Tail Lighthouse.
  • Fixed a calculation issue with a warning on purchasing seeds related to their last opportunities to the planted in the season.
  • Fixed an issue with the character creation flow when using a gamepad.




Thank you so much for playing!
-DjMonkey

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/

Early Access Patch 0.9.1

Hello everyone!

First of all - a huge thank you to those who have purchased and dipped into the Early Access experience. It's completely nerve wracking releasing a game, yet it has been encouraging to see some of the reviews popping up already.

If you've played already and are enjoying the game - please leave a review! It really helps with Steam's visibility!

I'm happy to provide a little patch before the holiday of some of the issues brought up already. Read below for full details.

Feel free to continue reporting any bugs via the many social media links below!

Discord: https://discord.gg/kpGVRKPn5W

Threads: https://threads.net/dancingmoongame

Twitter: https://twitter.com/DancingMoonGame




[h2]Updates[/h2]
  • General UI buttons now have more responsive visual feedback when using the mouse.
  • The in-game calendar can now be accessed in the main player tab menus, as well as the interactable display on The Dancing Moon's wall in the Plaza.
  • The in-game calendar now displays which day is the last opportunity you can plant particular seasonal seeds.
  • Adjusted the UI size of the in-game calendar.
  • Map and NPC quest markers will now display for procedural tasks from then notice boards.
  • Logic optimisations on the trackable NPC tokens on the map UI.

[h2]Bugfixes[/h2]
  • Fixed an issue where the player could enter an out-of-bounds area via the rocks by the Worm's Tail Lighthouse.
  • Fixed a calculation issue with a warning on purchasing seeds related to their last opportunities to the planted in the season.
  • Fixed an issue with the character creation flow when using a gamepad.

Here's a look at the calendar UI updates.



Thank you so much for playing!
-DjMonkey

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/