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Tales from The Dancing Moon News

šŸ’ƒ VERSION 1.0 IS COMING SOON! šŸŒ™



Release date announcement!


Version 1.0 is aiming to be released on 19th June, 2025. Watch the brand new trailer below to see what's in store!

[previewyoutube][/previewyoutube]

The 1.0 release contains various content updates, tweaks, patches and polish to the gameplay experience. Read on to learn more about what's new!

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Before The Rift - A Prelude Story



I'm excited to announce a completely new set of lore planned to release in weekly installments leading up to the games full release in the form of what I'm calling - 'Before The Rift'

'Before The Rift' is a series of written chapters about the lives of a group of teenagers and the events leading up to the story found within Tales from The Dancing Moon. It's not a requirement to read, but I'm hopeful it will breath a little bit more life into overall lore that players have enjoyed with my game so far.

The first chapter is published right now, and you can read it right here!
https://open.substack.com/pub/djmonkeyuk/p/chapter-1-the-train-to-swansea

You can read future Before The Rift chapters as they release on my new Substack page. Make sure to subscribe to be notified of future chapters:
https://djmonkeyuk.substack.com/s/before-the-rift


[hr][/hr]
Version 1.0


Here are the highlights of the version 1.0 release. There's more to come and a full changelog will be provided later on release!

[h2]Creative Mode[/h2]
Start the game in creative mode to unlock complete sandbox freedom and for a more relaxed experience. All shop items in this mode are free and craftable items don't require any resources to make. Enemies also do not inflict any damage. However, creative mode is assigned to the save, can not be changed later for that save, and achievements will be disabled.



[h2]New Hair Styles[/h2]
A multitude of new hair options have been added to character customisation with improved visual quality. Various NPCs have been updated with them to better match their portraits. Start the game with these new options or use a wardrobe to give yourself a fresh new look!



[h2]New Museum Artefacts[/h2]
The museum is still looking a little empty - so a set of 9 new museum artefacts have been added to procedural dungeons found in the Skye questline. Discover interesting and amusing lore behind these items by finding them in the dungeons and taking them to Oswyn!



[h2]New Craftable Blueprints[/h2]
Lucas' blueprint shop has had a restock! A bunch of new items can be purchased and built around the village including more bed choices, decorative ruin pieces, colourful tulips and more! Some of these new items require Shadow-Silver materials found in the procedural dungeons that were added in the last update!



[h2]New Village Buildings[/h2]

New buildings can be constructed in the plaza which provide both visual and gameplay perks. Including a variety of houses, a beer garden, and a Dewbug sanctuary! Talk to Lucas in the later parts of the game to see these new options!



[h2]Improved Equipment[/h2]
The watering can and the farming shovel can now be upgraded to the silver, gold and shadow-silver tiers! It can now effect a wider area of farm land depending on how long you hold the action button before committing to the action!



[hr][/hr]
Release Schedule


Phew - with the main details announced - here is a summary of how this all unfolds over the next few weeks.


I think that's about it for this news post. I'm excited to see how this all unfolds over the next few weeks. In the meantime, the current 60% sale is the best time to pick up a copy of the game if you haven't already!

Hope to see you at The Dancing Moon!

-DjMonkey

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/

Upcoming Price Increase



[h2]Greetings Travellers![/h2]

The time has come... as I approach closer to Version 1.0 of Tales from The Dancing Moon I wanted to give a little heads up about an upcoming price increase - on 19 May, 2025 I will be increasing the game's price to £14.99 / $17.99.

No one likes to be the bearer of bad news, but as stated on the Early Access details on the store page - the price was always going to adjust to a cost more appropriate for this type of game with the amount of content developed by a solo developer (me!).

This is the only price change I have planned for the game, and you can still take advantage of the various sales applied to the game in the future.

Which brings me onto my next announcement...



[h2]Pre-Release Sale: 60% OFF![/h2]

Up until the price update, the game will be on it's lowest ever offer of 60% OFF - just £3.99 / $4.99!

Make sure to take advantage of this offer as you'll obtain the Early Access version to play right now, and will receive the 1.0 update once it releases (more details on the version 1.0 in a separate news post soon!).

As soon as this sale finishes, the price of the game will be updated to the new price.



[h2]Justifying the change[/h2]

Version 1.0 is coming soon, but not only that - Tales from The Dancing Moon has received a ton of free updates over the course of the Early Access period.

So much love and care has gone into this game over the last 1.5 years to make it as feature rich and bug free as possible. Even in it's current state I honestly think that calling it an Early Access is giving it a bit of a disservice. The reality is that I've been happy with the game for quite some time now, and I think it's time to put it on the path out of Early Access!

The price change reflects all of this past content AND the new content Version 1.0 will bring.

As a reminder, here are all the updates that found it's way in during the Early Access period, some of which is a direct result of player feedback!

    šŸŽ² Procedural Dungeons
    šŸŽ® Steamdeck Verified
    šŸŒ€ A new mysterious quest arc
    šŸ¹ Archery Gameplay with elemental arrow types.
    šŸ¤‘ Enhanced Marketplace Gameplay
    šŸ“Œ More Procedural Notice Board Tasks
    šŸ‘©šŸ»ā€šŸ¦° More Player Appearance options
    šŸ† Player Leaderboards
    ā™Ÿļø Boardgame mini-game
    šŸŽ­ New side-quests for various key villager NPCs
    šŸ—ļø A multitude of buildable items.
    šŸ“™ A new main menu.
    šŸž Tons of bug fixes and quality-of-life improvements.
    ⭐ New achievements

There were many more, but those were my personal highlights! ✨

I can't express my thanks enough to the players who have stuck with this game since it released into Early Access over a year ago. The main reason I've kept working on it as much as I have done is because of you. Every time a new review arrives on the Store page my heart skips a beat as I eagerly read them, and I'm reassured by the fact it has managed to retain a Positive score all this time!

That is all for this post. Look out very soon for further details on the Version 1.0 update! šŸ’ƒšŸ»šŸŒ™

-DjMonkey

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/

50% OFF - Steam Spring Sale!



Development ticks along as the game approaches it's version 1.0 milestone. In the mean time - It's the Steam Spring Sale!

Add Tales from The Dancing Moon to your Steam library with it's lowest offer discount at 50% off!

The game begins on the first day of Spring, so now's the perfect time to jump in and explore what the game has to offer! šŸ‘Øā€šŸŒ¾šŸ¹šŸŽ²šŸŒ€

Whatever you decide, I hope to see you at The Dancing Moon! šŸŒ™

- DjMonkey

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/

Early Access Update 0.9.25 - Procedural Dungeons!

Hello everyone!

Thank you to those who have purchased and are playing the Early Access. It really means a lot!

Please leave a review or report any bugs and improvements using the links below!

Bug Report Form: https://forms.gle/TvMpEfrxX155ALTT7

BlueSky: https://bsky.app/profile/djmonkeyuk.bsky.social

Discord: https://discord.gg/kpGVRKPn5W

Threads: https://threads.net/dancingmoongame

Twitter: https://twitter.com/DancingMoonGame

Steam Forum: https://steamcommunity.com/app/1782420/discussions/


Click here for previous patches.



[h2]šŸ’° 50% Update Discount šŸ’°[/h2]

Edit: The sale is now over - thanks to all who managed to pick up a copy during this time!

I am celebrating this major update with a sale! Now is the best best time to jump in and play!

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/



[h2]0.9.25[/h2]

This update contains the final quests of Skye's storyline and the ongoing effort to bring the game closer to a 1.0 release. You can read more about this in my previous post.

All relevant fixes have also been applied to the demo! šŸ’£



[h3]Dungeon Gameplay[/h3]
  • Skye's Quests: The final part of Skye's quests has been added to the game. Including a new procedural dungeon and a whole new set of lore that expands the stories behind Illisor and the Shadow Beasts.
  • These new features are considered "post-ending" gameplay, and can be unlocked by talking to Skye after reaching the finale of the game.

  • Procedural Dungeons: A new procedural area has been added to the game via Skye's quest in the form of randomly generated dungeons!
  • Inspired by classic RPGs, the dungeons contain enemies to fight and environmental puzzles to solve.
  • Dungeons are procedurally generated. Each visit to the dungeon provides a randomized layout to explore, randomized puzzles to solve, and new lore to discover.
  • "Shadow Silver" can be found in these dungeons, allowing the final upgrade to the axe and pickaxe when talking to Val.
  • New lore can be discovered by finding and reading "Sebastian Memories".

[h3]Other Updates[/h3]
  • A visual refresh has been made to the main menu, consolidating a bunch of things that were added over time into a unified tile-based menu. The "Continue" tile is dynamic and shows details of the most recent save. See GIF below to see how it looks!
  • Updated the screenshots used on the save/load UI entries to higher resolution screenshots.
  • The player camera will now slowly move towards the fishing location whilst fishing. This can be toggled via a setting in the settings menu.
  • The ability to perform a quick-save can now be done directly from the main menu, making it easier to do for controller or SteamDeck players.
  • Added BlueSky social link to the main menu and social bar UIs.
  • Minor improvements to general UI elements.
  • Added more visual background elements to finale region.
  • Added an out-of-bounds border visual to finale region.

[h3]Bugfixes[/h3]
  • Fixed an issue where some text UIs showing item names were rendering all letters as uppercase.
  • Fixed a visual issue with the shopping UI row items when displayed at different screen resolutions.
  • Fixed an issue where the weapon rack item would construct a wooden gate instead when placed in the world.
  • Fixed an issue where a particular tooltip UI would get stuck on the screen after harvesting a world item using a pickaxe/axe/etc.
  • Fixed an issue where the main menu screen would sometimes play a different music track.
  • Fixed an issue where the player could walk through a particular wall object in the finale area.
  • Fixed an issue where footstep sounds were not triggering in a finale area.






[h3]PLAY NOW:[/h3]

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/



Thank you so much for playing!
-DjMonkey

50% OFF - Steam Winter Sale! (Ended)



What's this!? The anniversary sale has been extended into the Steam Winter Sale! 😲

Add Tales from The Dancing Moon to your Steam library with it's lowest offer discount at 50% off!

Spend your winter holiday this year farming sprouts, cooking cozy meals, brewing magical teas, and solving the mysteries that unfold in this character driven life-sim game. ā„ļøā›„

Whatever you decide, I hope to see you at The Dancing Moon! šŸŒ™

- DjMonkey

https://store.steampowered.com/app/1782420/Tales_from_The_Dancing_Moon/