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Update 1.009, 1.010

[h3]Update 1.010[/h3]
  • Fix for status effect chance defense calculation for player. Player HP used in calculation was being capped like a normal mob.


[h3]Update 1.009[/h3]
  • Adjusted crows to be less tanky and leopards to be less damaging.
  • Reduced strength of elemental mastery buff.
  • Effects which scale based on damage done divided by target health (like cast on critical) should now be more useful against bosses.
  • Adjusted max item crafting level to match new higher hell gate monster levels.
  • Fixed coop not being able to select start button with controller with 3 or more players.
  • Fixed "hide" command for item filters, added "continue" command to item filters.
  • Shrine of balance and spirits should now be more likely to roll items from players with 0 score.