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NecroBouncer | Room Types

I welcome you once again to our small corner of the underworld to tell you yet another story.
It won’t cover the topic completely, so you will still have to explore the game for yourself and learn more. Without further ado, may I present the topic of today’s post - the Room types!

Before we continue, I do recommend checking out our socials and learn more about the game!

https://store.steampowered.com/app/1786830/NecroBouncer/

While we do have a plentitude of rooms for visitors to explore, I’ll talk about some of them:


Let's have a look at which room has to offer:

[h3]Seal the portals[/h3]
Three to six pillars (depending on difficulty) will spawn in this room, and three corresponding portals. You will have to move those pillars by attacking them, into their correct slots. After 15 seconds, all the remaining opened portals will spawn enemies and pillars will lock in place.



[h3]Charge the pylon[/h3]
In the middle of this room will be a pylon that is currently turned off. You will have to defeat enemies, which, upon death, will charge the statue a little bit. Enemies will just keep spawning in groups. When the statue is fully charged, it will turn on killing all the remaining enemies.



[h3]Destroy[/h3]
In this room, you will have to destroy enemy respawn crystals, which will spawn enemies every 15 seconds.



[h3]Bounce[/h3]
This will be the normal “defeat all enemies” room type. Enemies will spawn in waves. The longer you are in your playthrough - the more enemies you have to beat.



As I said before - choice is plentiful and rooms covered here are just a part!

Hope you enjoyed this excourse, we’ll share more content like this later and demo will come out soon, so stay tuned!

Please, consider wishlisting the game and thank you once more for taking your time to join us on the journey of a NecroBouncer!