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TECH TEST III - Patch Notes (NOW LIVE)

[h3]UPDATE[/h3]

Tech Test 3 is now live until Thurs Sept 15th at 2am BST UK

Some of you have suggested giving to all players some amount of Flash Bangs and Smoke bombs in order to test them for Tech Test 3.
And this is what we're going to do, to see those items in your inventory make sure to reboot your game!


[h3]Hello![/h3]

Who’s ready for a third round? Tech Test III is upon us! Thank you for taking the time to involve yourselves in the preceding tests, you’ve helped provide integral insight in our quest to launch into space – with as little turbulence as possible – this October.

Below you’ll find patch notes for TT3.

[h3]Tech Test III - Patch Notes[/h3]

  • Smoke and Flash Bombs have been introduced (Recipe Unlock)

  • Increased the amount of breach locations for the capital frigate

  • Terraformer has had another increase to loot, including locked industrial bins and locked security areas

  • Enhanced effects for when taking damage as a pod

  • Allowing clients with ping issues to matchmaking successfully


FYI - There will be a wipe to test our new wiping process.


[h3]Player Focus[/h3]

*Can we please ask that you test the Smoke & Flash Bombs when possible in Test III.

[h3]Calling all Raiders
[/h3]
We need as many players as possible to test server loads, so if you can try and make it for the test - we will greatly appreciate it!

It’s fantastic to see people playing successfully now that the login button is working! These tests help ensure Early Access starts smoothly. Your willingness to report has been invaluable.

Thanks again,
See you out there (watch your back)