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Marauders - Plunder Hotfix #01

[h2]Welcome, Marauders[/h2]

We hope you are enjoying the wipe and Plunder update so far! Today we have a small fix to address some issues that have popped up since the update, here are the Hotfix notes in full:

NOTE - Please close your game and ensure you have downloaded the Hotfix patch!

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  • 2 Locked/Vault containers added to the Merchant Ship, shown in red paint. (requires Blowtorch). This has been added for Raider and Normal Mode.




  • Around 3% less chance of the Merchant Ship armory token spawning (to compensate for additional vault locations).
  • The Bren has had its ADS speed increased by 15% (faster, now in-between the old and new values).
  • The BAR and STG44 have had their ADS speed reduced by 10% (to bring it closer to the Bren, a heavy weapon ADS speed).




  • Increased far sprint sound occlusion by 10%.




  • Polish translations updated.
  • Turkish translations updated.




  • Fixes for exploits.
  • Fix added for Raider Mode - When entering a match with a ship equipped, that ship would be invisible in your hangar menu on return to the menu. Entering another raid would overwrite the ship. This has been fixed!
  • Fix for the M16 suppressor from the vault lootables equipping to the magazine slot causing reload issues.
  • Fixed an issue where you couldn’t bring up the right-click menu when using the Freebooter backpack and a rig at the same time.


And that's it for the Hotfix Notes. See you soon for the next Dev Blog!

Dash or Die, Marauder!

- The SIG Team