1. Marauders
  2. News
  3. DEV BLOG - #004 - Planet Killer Base

DEV BLOG - #004 - Planet Killer Base

[h2]Welcome back, Marauders. [/h2]

Welcome to our Fourth Dev Blog! We hope you enjoyed our first twitch drop campaign being released alongside our United Allies update! This will be the first of many, and we are pleasantly surprised by the reception with over 120,000 people taking part, amazing….. We look forward to delivering you more in the near future.

[h3]June Update - Mining Frigate[/h3]



We are looking to drop another content patch in June, as we believe keeping a fast pace with development will earn our community's trust with solid progress. This update will include the Mini Mine (officially known as the Mining Frigate), a breach only P.O.I. near the Colony Cruiser raid location. We are also happy to announce this will include the first pass of a solo queue feature (solos only). This is something that is highly requested and we can’t wait to see how it influences the game. For balancing reasons this will most likely be a single P.O.I raid system (rather than the current double) but we will be experimenting with it until it’s right.





[h3]Weapons[/h3]

The June update will also include new weaponry such as the MAS-44, a 10 round capacity 5.56 semi-automatic rifle, and the SPP-1, a silent but deadly 4 chamber dart pistol which will include a new ammo type, darts. The MAS-44 will replace the M16 as the U.A. Marine high damage weapon and the SPP-1 will be a rare gem to find throughout all raids. The dart ammo type will open the game to more weapons in this category such as the awesome APS underwater rifle and a mysterious SMG variant.





[h3]Planet Killer Base[/h3]

After June we will moving onto development of a brand new docking raid, codenamed: Planet Killer Base. A United Allies Nuclear Missile Launch facility, usually deployed just out of range of their enemy target and firing multiple warheads until the job is done. Here is some progress that our art team has been making on this beast of a structure.







[h3]Tournaments[/h3]

New Tournaments have just dropped, the Fallen Empire and the Blood Nomad. Fallen Empire tasks you with killing commandos in short intervals (6 hour resets), for a chance to earn ammo and medical supplies. The Blood Nomad is a weekly challenge where you can earn a brand new head cosmetic, and a large supply drop. The Blood Nomad requires the purging of raiders, which typically patrol in the Asteroid Mine, Terraformer and Space Port.



[h3]Merchandise Store[/h3]

We are also happy to reveal that our Merch store has just launched! We know you have been waiting patiently for it, so thanks for holding on. We are hoping to continue to add new goodies regularly for the foreseeable future, so don’t be afraid to request new products with our Community team on Discord.



[h3]Bonus Experiment: Slot Machine[/h3]

We have enjoyed all the positive feedback around our implementation of “unique actors” that provide various interactions throughout the maps, such as the vending machines or hidden locations. We will continue to add new variants with every raid including this; Spaceport slot machine, where you can risk it all in a chance to obtain a gold rush. Just make sure the coast is clear first….

Click to Spin!

[h3]Any last words?[/h3]

We have received a ton of feedback regarding the Colony Cruiser. This raid was intended to be a “hot” location for PVP, and this is something we don’t want to mess with too much. However, we will be adding 2 more additional airlocks, and an easier flow around the sewer to prevent too much congestion. This, with the inclusion of the Mining Frigate raid nearby, should put the Colony Cruiser in a much better place for everyone.

- The SIG Team