Dev Update 09
You probably noticed we've been a bit quiet the past few weeks. Something truly incredible happened. The PC Gaming Show selected us to showcase our reveal trailer at this year's event. Much of our effort shifted to finishing our trailer, and our dev updates fell to the side. We're thrilled about this opportunity and will share more exciting details in an upcoming dev blog. Thank you for your understanding, and stay tuned for more exciting news!
This week in macabre
Over the past few weeks, we have been hard at work implementing exciting updates. These include new fast monster animations, improvements to the equipment hand IK system, and the addition of a pause menu. We have also enhanced the snow shaders with realistic footstep effects and made significant updates to environmental dressing for a more immersive world. Additionally, we've introduced Banjo materials and clothes, along with a new UI for the phone, Atomic Space Shifter, and Seeker C.
Features

This week in macabre
Over the past few weeks, we have been hard at work implementing exciting updates. These include new fast monster animations, improvements to the equipment hand IK system, and the addition of a pause menu. We have also enhanced the snow shaders with realistic footstep effects and made significant updates to environmental dressing for a more immersive world. Additionally, we've introduced Banjo materials and clothes, along with a new UI for the phone, Atomic Space Shifter, and Seeker C.
Features
- Added fast monster animations
- Equipment Hand IK updates
- Added pause menu
- Snow shader update & snow topping material preset added
- Player and monster footsteps now appear in snow
- Updated Space shifter rig and materials
- Added Banjo Materials including gold markings
- Added Banjo Clothes
- Modified atomic space shifter to use new UVs, and lined up existing screen textures
- Added UI to phone, Atomic Space Shifter, and Seeker C
- Integrated CRT effect into space shifter screen
- EcoLodge & Carpark Environment Update
- Added base radial menu functionality
- Added various environmental VFX
- Added Signal Flare
- Various fixes to IK system when holding equipment
- Cinematics Animation Cleanup - Shot 01, 04a, 04b, 05, 06, 07, 08a, 08b, 09, 10, 11
- Various location and dressing tweaks
- Eco lodge & Reception environment update, along with some material enhancement
- Reveal Trailer finalized and rendered ready for PC Gaming Showcase.
- Revamped Steam store page, updated key art, and added new screenshots.
