Minor Update 0.2.13
I'm not ready to share the moon yet, but I decided to post a small update as I had some minor improvements and bugfixes I figured should go live.
Changelog:
Changelog:
- Worker bays with occupants have green lights on edges
- Worker list is sorted by workers without jobs first, skill second
- Forcefield and glass blocks now use range of your shovel, if you have one
- Added power range to generator info (showing the amount of power needed if all crafting stations are off vs on)
- Added sideways ramps
- Meteors and torpedoes no longer damage objects through blocks or objects - the path to the explosion center must be unobstructed
- If forcefield is selected in inventory and the door does not have a forcefield, the door will give a place forcefield option instead of open/close door to place forcefields in all door blocks at once (consuming the forcefields)