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Bugfix Update 0.3.22

This is a small update that has some minor improvements and bugfixes. I've mostly been working on Mars, and while that's not ready to upload, I did decide to make a sneak peek video for it:

[previewyoutube][/previewyoutube]

Changelog:

  • Doors now auto-close when mount beetle explorer
  • Transfer all now ignores the top row of player inventories if there is more than one row.
  • Optimized oxygen so that it doesn't hang when filling very large areas
  • Game now keeps track of items collected
  • When the cryopod crashes at the beginning of the game, you now lose health
  • Chromium is now mined faster at rigs


It might take some time before Mars is ready, but I hope you're looking forward to it!