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Update 0.2.18 - Bugfixes

This is a very small update that's mostly for some bugfixes with the cryopod/timeskip quest (along with another one no one else noticed where icons would sometimes look greenish). It also has two QOL features:

  • No longer pauses the game in multiplayer if you open the menu (you are invincible/immobile, but the other player can still act).
  • Door forcefields removed when dismantle door


I'm probably going to work on online multiplayer next - which will take a while, but I might post a few minor updates with bugfixes/quality of life changes during that process.