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Aground Zero News

Update 1.0.2

This is a small update with some minor improvements and bugfixes.

Changelog:

  • Reduced time to mine Uranium
  • Reduced exotic matter needed per colony ship
  • Fixed anti grav upgrade disappearing when they enter storehouses
  • Professor and scavenger locators return when you reach CaptAIn's Colony
  • Can now use blueprints from hotbar
  • Fixed a crash on dismantle bug for large bases

Aground Zero Full Launch!

Aground Zero started with a simple idea: What if I made a 3D spinoff of Aground focusing on base building and automation? I teased this idea with an April Fool’s joke that turned out to be very real:

Now, four years later, we’ve shared another April Fool’s joke and Aground Zero is finally released!
https://www.youtube.com/watch?v=f3rN1CkJEcI
What is Aground Zero?

Imagine you wake up underground having missed the Apocalypse. At first, it takes all your energy just to survive, but after setting up a semi-automated base and waking up other survivors to help you operate machinery, you can focus your attention on returning to the surface and learning more about what happened to Earth while you were sleeping. The story has several revelations and takes place during the events of the original Aground game, but you do not need to have played Aground to enjoy Aground Zero.
[previewyoutube][/previewyoutube]
As you unlock and upgrade new technologies and improve your base, you’ll be able to take on projects like returning to space, finding survivors across the galaxy and even confronting the threat that destroyed Earth in the first place. And if that wasn’t cool enough, you can even learn the secrets of magic and ride your own dragon!
https://www.youtube.com/watch?v=rZBzHsZscfo
What was added during Early Access?

We entered Early Access a little over a year ago, after finishing the core gameplay concept (base building and reaching the surface). During that year, we added a ton of content and features, including:
  • Multiplayer (couch, local and online)
  • 2 story endings
  • Spaceships! 2 types to build, customize and fly
  • Dragons! Raise, evolve and fly them
  • Magic path - spellbooks, magic lab and more
  • Science path - auto-builder, fleet battle, and more
  • The Shattered Moon - moon base anyone?
  • Space stations & new planets to visit, explore, and build on

You can see a bunch of these features and updates highlighted in this video playlist: https://www.youtube.com/playlist?list=PLcopWutJE4txCWk3PwS_MPsFZLp6patQe
Should I buy Aground Zero?

Obviously I think it's a great buy, especially if you enjoy colony simulation, automation and base building type games. There's lots of areas to explore, secrets to find, and ample opportunity to flex your creativity. It's also really fun to play multiplayer with family or friends.
If you’re undecided, try the free Demo: https://store.steampowered.com/app/2255750/Aground_Zero_Demo/

The demo has about an hour of content and includes a lot of the underground base building elements - including waking up and managing survivors.
Will there be post-launch updates?

Maybe! I’ve finished what I wanted to do story-wise, and I’m not currently planning any major content updates, but feel free to make suggestions on our discord!



We’ve made a lot of improvements and taken a lot of fan suggestions while in Early Access, and we’re always willing to hear you out!

Minor Update 1.0.1

This update includes a Russian translation, improves text overflow and issues with other translations, and adds concrete and asphalt ramps (you unlock them with the ramp blueprint).

Version 1.0 - Now Available in 6 Lanugages!

With the full launch date around the corner, we're releasing version 1.0! This includes 5 new languages: Spanish, German, French, Portuguese and Simplified Chinese. We also made some last minute improvements:

  • Added Large O2 Generator - get it from the vending machine
  • Added clean road paints (no cracks), they unlock when you get the Surface Paint Blueprint
  • Lowered resources need to build a colony spaceship
  • Reduced time to mine chromium
  • Increased NPC leveling speed
  • Added support for multiple languages, including using , or . as a decimal separator.


We've also been uploading a video every Tuesday, and today's is pretty special:
[previewyoutube][/previewyoutube]

I know a lot of you are always struggling to have enough workers for all your mining rigs, so I decided it would be best if everyone works! While this addition was mostly for fun, I uploaded it as a mod if you want to try it out:
https://steamcommunity.com/sharedfiles/filedetails/?id=3455858716

In case you missed them, here were the previous two videos:
https://www.youtube.com/watch?v=pGgIaah1FHU
https://www.youtube.com/watch?v=ot3wvMamn68

I hope everyone's excited for the full launch on Friday! This was a large project, taking 4 years to make (if you can believe it, it took even longer than the original Aground). But, I think it came out really fun and special, and I hope you'll give it a try!

Aground Zero 1.0 Coming April 4th, 2025!

After a successful year in Steam Early Access, tons of community driven updates, and a host of new features (including multiplayer), new areas and new content, Aground Zero is ready for players to get the full experience! We'll be leaving Early Access in one month - on April 4th 2025, and to celebrate we've made a new launch trailer:
[previewyoutube][/previewyoutube]

We've also been making a video every week showcasing a different part of Aground Zero, and will continue to do so until our launch. Check our Youtube Channel for them all, and here's last week's video:
[previewyoutube][/previewyoutube]

We've also localizing the game into 6 languages: French, German, Brazilian Portuguese, Simplified Chinese, Russian and Spanish. All of the localizations should be ready by the launch date.

Finally, the minor update today was mainly for language support, fixing a bug with font loading. It also fixed a bug with the auto-builder not completing quests.

I hope you're looking forward to the full launch, and keep an eye on our Youtube Channel as we'll be continuing to post weekly videos this month!