Patch 1.2.a and 1.2.b: Difficulty settings and Snake Boss changes
[h3]Hello everyone! Thank you for your patience as we patch the game to fix bugs and make the game better. A new patch went out a little earlier today with some fixes and changes listed below!
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[h3]PATCH NOTES 1.2.a [/h3]
Changes:
Fixes:
[h3]PATCH NOTES 1.2.b[/h3]
Changes:
Fixes

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[h3]PATCH NOTES 1.2.a [/h3]
Changes:
- Made Weebohs make sounds
- Reduced the laser spam that happens after damaging the snake boss
- Decreased the snake boss area bomb size by 20%
- Rebalanced the snake movement so that it's more viable to run on top of it
- Added defense plates to make it harder to damage the snake's head from the front or sides, only leaving the top exposed
Fixes:
- Fixed being able to get negative health in challenges
- Fixed the board Animation bug when on the board when starting a conversation
[h3]PATCH NOTES 1.2.b[/h3]
Changes:
- Added difficulty options
- Reduced amount of boost given by BOOSTR POG by 30%
- Made big rings stars easier to catch
- The rotating rings in the Big Rings Small World challenge are now targetable with the grappling hook
- Gave the player more time in Weeboh chase challenge
Fixes
- Fixed Grapple hook visual bug
