1. Sorry We're Closed
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  3. Steam Deck Ready

Steam Deck Ready

We've been busy testing the full version of the game in the run up to launch. We are very happy with the results!


Here it is sitting in good company in our library - yes that is "132.7 hours" in the last two weeks! Not all on Deck, but we have been working flat out in preparation for launch (the game logs time when I'm in engine tweaking things as well as testing builds).

[h3]FPS[/h3]

If I disable the FPS limit and enable the framerate counter we're getting several hundred FPS. I would recommend keeping the FPS limit on 60 though, for your battery... speaking of which!

[h3]Battery Life[/h3]

Battery life is looking good to us as well. The combat areas can be a bit more demanding but you should get several hours on the Deck when playing the game.

[h3]Remappable Controls[/h3]

Controls are fully remappable - for controller and keyboard/mouse.

In "Settings" > "Controller" there are options for adjusting sensitivity and in "Settings" > "Accessibility" you can set enemy weak points to be more "sticky" to help with aiming. I've been working on an aim assist feature as well which should be ready as a patch soon.

Sorry We're Closed is our first game, it's out tomorrow. Thank you so much for your support and encouragement throughout development - we hope you enjoy the game!

Tom and C.B.