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Sorry We're Closed News

Patch Notes for 18th November 2024

Hey! Today’s update is for some important bug fixes that players have kindly shared info on.

  • Bug Fix: rankings didn’t correctly calculate if you had exactly 0 deaths or 0 water bottles used
  • Bug Fix: in certain circumstances crushed critters could respawn when you loaded a save. If you’re trying to track them all down and encountered this issue then it won’t stop you getting the achievement (you might actually get it slightly early, if you crushed the same bug twice)
  • Bug Fix: the Lumberjack achievement should be triggering correctly now

Really appreciate people taking the time to report these so that we can continue to improve the game.

Thank you

Tom

Single-player survival horror game Sorry We're Closed out now and should work great on Steam Deck

This looks awesome and quite weird, especially if you love your retro-infused games. Sorry We're Closed is the first release from à la mode games available now.

Read the full article here: https://www.gamingonlinux.com/2024/11/single-player-survival-horror-game-sorry-were-closed-out-now-and-should-work-great-on-steam-deck

Patch Notes for 16th November 2024

Thank you to everyone supporting us at release, we've been overwhelmed at the response and are so happy to see people enjoying the game.

I've been checking the community posts for reported issues and have a patch ready to address the first batch of these.

  • Bug Fix: the stats screen value shown for the total artifacts available to collect was reversed on levels 3 and 4
  • Bug Fix: some combat achievements weren’t triggering correctly (any you missed will be awarded next time you load your save)
  • Bug Fix: purchased water bottle capacity upgrades were not correctly applied (if you purchased extra slots they will be applied next time you load your save)
  • Change: Adjustments to how end of level stats are calculated
  • Misc: fixed some minor typos

Please note: there is an unresolved issue with the Lumberjack achievement. I have narrowed it down but haven't written the fix yet.

Thank you

Tom

Sorry We’re Closed is out now!

Hey cursed vessels,

It is time to face your demon who placed a curse on you. Sorry We’re Closed is out now.
[previewyoutube][/previewyoutube]

Follow Michelle as she battles to break the curse placed on her by a demon looking for love. Traverse through atmospheric environments while entering the perilous demon world using your third eye to find different items, weaknesses, and paths hidden between two worlds.

Sorry We’re Closed is a nostalgic singleplayer survival horror game which combines the classic fixed camera angles and the arcade-style first person combat into a thrilling story with multiple endings!
https://store.steampowered.com/app/1796580/Sorry_Were_Closed/

Break the curse. Don’t succumb.

-riv otter

Sorry We're Closed review: old school survival horror with plenty of heart


Sorry We're Closed is a retro survival horror-inspired game about escaping the clutches of an excessively horny demon who desperately wants your heart. As someone who isn't often into the 'lore' behind things and prefers to just shoot and ask questions later, I found myself actually asking the questions. I wanted to know why I was targeted by such carnal eroticism. I wanted to know more about my character's own relationships. How angels fit into the picture. And why lots of the demons seem quite chill, really.


But when it came to the actual survival - the bit I thought I'd enjoy the most - I came away a bit disappointed. Exploration is fine, it's just the combat is often too frequent and too frequently irritating. I came to dread the action more than the atmosphere, in the end.


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