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Release 1.21 – Dynamic Calculation of Enemy Spawn Points

This version includes the following enhancements and bug fixes:
1. Dynamic Calculation of Screen Borders: Static values have been replaced with dynamically calculated screen boundaries, enabling precise and real-time positioning of game objects.
2. BUG FIX – Enemies Outside the Field of View: Thanks to the new dynamic spawn point calculation, enemies now only appear within the player's visible area.
3. BUG FIX – Unintended Restart After Player Death: A bug has been fixed where the game would automatically restart if the player entered the pause menu during death and then returned directly to the main menu.