Release 1.21 – Dynamic Calculation of Enemy Spawn Points
This version includes the following enhancements and bug fixes:
1. Dynamic Calculation of Screen Borders: Static values have been replaced with dynamically calculated screen boundaries, enabling precise and real-time positioning of game objects.
2. BUG FIX – Enemies Outside the Field of View: Thanks to the new dynamic spawn point calculation, enemies now only appear within the player's visible area.
3. BUG FIX – Unintended Restart After Player Death: A bug has been fixed where the game would automatically restart if the player entered the pause menu during death and then returned directly to the main menu.
1. Dynamic Calculation of Screen Borders: Static values have been replaced with dynamically calculated screen boundaries, enabling precise and real-time positioning of game objects.
2. BUG FIX – Enemies Outside the Field of View: Thanks to the new dynamic spawn point calculation, enemies now only appear within the player's visible area.
3. BUG FIX – Unintended Restart After Player Death: A bug has been fixed where the game would automatically restart if the player entered the pause menu during death and then returned directly to the main menu.