0.9.16 Changelog
[h2]Added (2)[/h2]
[h2]Fixed (7)[/h2]
[h2]Improved (1)[/h2]
- Added "Keep Horizontal Speed" and "Keep Vertical Speed" options to trigger_jumppad
- Added `cl_playeranimstate_transitions`/`sv_playeranimstate_transitions` cvars to enable transitions in player animations
[h2]Fixed (7)[/h2]
- Bhop stats broken in 0.9.15 (game/issues/2083)
- Disabling damage indicators does not work (game/issues/2072)
- Fixed defrag weapons not having a cooldown and not spawning projectiles in spectate.
- Fixed faulty logic causing IK to be unusable
- Fixed occasional crash that could happen when using playvol command
- logic_format doesn't work as intended (game/issues/2031)
- math_clamp does not OutValue current value (game/issues/1925)
[h2]Improved (1)[/h2]
- Removed devonly flag from showanimstate cvars