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  3. 0.9.21 Changelog

0.9.21 Changelog

[h2]Added (3)[/h2]
  • Added CSM and flashlight to `lightmappedreflective`
  • Added `gameui_activate` command to Steam Input command list
  • Added `zoom`, `toggleconsole`, `showconsole` and `hideconsole` commands to be usable in steam input

[h2]Fixed (7)[/h2]
  • Adjusted folder mounting order to fix wrong assets occasionally being used
  • Change default engine cubemap from de_vertigo's to a black cubemap (game/issues/2074)
  • Fixed Hammer inserting extra quotation marks for compile commands [#753](https://github.com/StrataSource/Engine/issues/753)
  • Fixed VBSP not always acknowledging parameters in patched materials
  • Fixed flashlight making some opaque water disappear
  • Fixed the map name not displaying in the top right corner [#912](https://github.com/StrataSource/Engine/issues/912)
  • Made ModelPanel rotation speed consistent regardless of FPS

[h2]Improved (7)[/h2]
  • Allowed the game to run alongside other Source games without `-multirun` [#268](https://github.com/momentum-mod/game/issues/268)
  • Displacements now use the more accurate VPhysics collisions by default (traceray_force_vphysics 1)
  • Ported Hammer Arch and Torus dialogs to Qt
  • Ported Hammer Map Diff dialog to Qt
  • Removed SFUI prefixes from all localization files
  • Unamed instances can now use `func_instance_io_proxy`
  • Update Audio Settings to use new MixGroups (game/issues/2097)