1. Momentum Mod Playtest
  2. News
  3. 0.9.36 Changelog

0.9.36 Changelog

[h2]Added (3)[/h2]
  • Added DevUI windows `cl_anim_debug` and `sv_anim_debug`
  • Added animation event `AE_SV_SET_SKIN` to control server side model skin
  • Added animation events `AE_SV_ENABLE_BODYGROUP`, `AE_SV_DISABLE_BODYGROUP`, and `AE_SV_BODYGROUP_SET_VALUE` to control server side model bodygroups

[h2]Fixed (8)[/h2]
  • Fixed a Hammer crash related to renaming visgroups
  • Fixed a crash related to Steam avatars when offline
  • Fixed a crash when precaching sounds after running `sv_soundemitter_flush`
  • Fixed a few renderer crashes
  • Fixed certain commands related to controlling demos being recorded by demos
  • Fixed game crashing when changing display mode without opening panorama video settings
  • Fixed the `startdemos` command not working
  • Properly fire OnDamaged output for buttons without requiring damage activation spawnflag

[h2]Improved (5)[/h2]
  • Bumped MAXSTUDIOFLEXCTRL to 128
  • Enabled HW morph by default
  • Main window on Windows 11 now uses square corners
  • Raised MAXSTUDIOFLEXVERTS to 65536
  • Title bar on main window now follows system dark mode