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Weekly Status Report

[h2]TO-DO-LIST for Final Playtest [/h2]

[h3]Quality Assurance / Testing[/h3]
▰▰▰▰▰▰▰▰▰▰ 100%
▻ Added missing camp colliders
▻ Added troup spawns to capitals
▻ Added lock pick icon
▻ Added max level to 40
▻ Added discovering of villages in overworld
▻ Added campaign
▻ Added Lichsilver icon
▻ Added speeches for faction leaders
▻ Added new campaign (Break Through Barricades of the Soulless)
▻ Added ids to unlocks for lesser popup messages
▻ Added additional rank display
▻ Updated trade goods of villages
▻ Change scoreboard UI animation to be faster
▻ Changed distance based door open / close volume
▻ Changed game start time to morning
▻ Changed character creator camera position
▻ Changed that vial of eternity is not equipable anymore
▻ Changed item identify cost to per item
▻ Reduced grass of ground at 2nd boss
▻ Fixed inspecting other players not working
▻ Fixed that weapon abilities would do double damage
▻ Fixed stamina curse in early game
▻ Fixed capital invasions not working correctly
▻ Fixed losing currency to encounter when defeated by enemy of encounter while in invaded village
▻ Fixed ai not becoming aggro when friend is attacked
▻ Fixed bosses being interrupted by dot ticks
▻ Fixed not resetting position of dead enemies correctly
[...] Fixed 54 more bugs

[h3]Ensuring Smooth Networking[/h3]
▰▰▰▰▰▰▰▰▰▱ 99%

[h3]Polish / Bug fixes / Optimization[/h3]
▰▰▰▰▰▰▰▰▰▱ 99%