Weekly Status Report
[h2]TO-DO-LIST for Final Playtest [/h2]
[h3]Quality Assurance / Testing[/h3]
▰▰▰▰▰▰▰▰▰▰ 100%
[h3]Ensuring Smooth Networking[/h3]
▰▰▰▰▰▰▰▰▰▱ 99.5%
▻ Added networking talents
▻ Fixed wrong contract location description on client
▻ Fixed networking contract events in overworld not working correctly
▻ Fixed not updating changes in overworld correctly on client
▻ Fixed error when other player executes in village
▻ Fixed failing contract not working correctly on client
▻ Fixed discovering events in overworld not working correctly on client
▻ Fixed contract failure message not spawning on client
▻ Fixed reflecting projectiles not working correctly in hub
▻ Fixed hub characters sometimes spawning below ground
▻ Fixed not determining height of aoe spells correctly in hub
▻ Fixed not networking aoe impact correctly
▻ Fixed teleport rune not working correctly when not used by party leader
▻ Fixed not networking position of other characters in hub area correctly
▻ Fixed not spawning projectile of characters in hub at correct height
▻ Fixed not loading networked character auras correctly
▻ Fixed not networking applied damage / heal correctly
▻ Fixed not spawning at the same location as party leader in overworld after dieing in village
▻ Fixed not displaying npc count of regions in overworld correctly if not party leader
▻ Fixed npcs of village being hostile towards non-party leader if hostile towards party leader
▻ Fixed not changing groups of non-party leader correctly
[h3]Polish / Bug fixes / Optimization[/h3]
▰▰▰▰▰▰▰▰▰▱ 99.5%
▻ Added use wind and see through to tree shaders
▻ Added that followers can not be equipped with emote pack
▻ Added upgrading followers with friendship
▻ Added input layout text to overworld
▻ Added some more trees and texture for the overworld
▻ Added option + implementation to turn on/off use faction armor as disguise
▻ Added stairs to hand crafted buildings
▻ Added stairs to procedural generated buildings
▻ Added int scaling to fiery weapon
▻ Reduced npc count in paladin capital
▻ Changed layer of all restricted area grounds from wall to cell
▻ Changed village map nodes per branch from 3 to 2
▻ Changed tutorial artificial map item to pick lock with 10 stacks
▻ Changed merchant Meier appearance
▻ Changed that error messages are displayed first before progress
▻ Changed black smith shop icon
▻ Changed utility sword weapon mastery
▻ Changed default hair color from white to black in character creator
▻ Changed overworld trees to not use see through and lods to not simulate wind
▻ Repositioned enemies in assassin capital
▻ Reworked appearance of some faction leaders
[...] Fixed 35 more bugs

[h3]Quality Assurance / Testing[/h3]
▰▰▰▰▰▰▰▰▰▰ 100%
[h3]Ensuring Smooth Networking[/h3]
▰▰▰▰▰▰▰▰▰▱ 99.5%
▻ Added networking talents
▻ Fixed wrong contract location description on client
▻ Fixed networking contract events in overworld not working correctly
▻ Fixed not updating changes in overworld correctly on client
▻ Fixed error when other player executes in village
▻ Fixed failing contract not working correctly on client
▻ Fixed discovering events in overworld not working correctly on client
▻ Fixed contract failure message not spawning on client
▻ Fixed reflecting projectiles not working correctly in hub
▻ Fixed hub characters sometimes spawning below ground
▻ Fixed not determining height of aoe spells correctly in hub
▻ Fixed not networking aoe impact correctly
▻ Fixed teleport rune not working correctly when not used by party leader
▻ Fixed not networking position of other characters in hub area correctly
▻ Fixed not spawning projectile of characters in hub at correct height
▻ Fixed not loading networked character auras correctly
▻ Fixed not networking applied damage / heal correctly
▻ Fixed not spawning at the same location as party leader in overworld after dieing in village
▻ Fixed not displaying npc count of regions in overworld correctly if not party leader
▻ Fixed npcs of village being hostile towards non-party leader if hostile towards party leader
▻ Fixed not changing groups of non-party leader correctly
[h3]Polish / Bug fixes / Optimization[/h3]
▰▰▰▰▰▰▰▰▰▱ 99.5%
▻ Added use wind and see through to tree shaders
▻ Added that followers can not be equipped with emote pack
▻ Added upgrading followers with friendship
▻ Added input layout text to overworld
▻ Added some more trees and texture for the overworld
▻ Added option + implementation to turn on/off use faction armor as disguise
▻ Added stairs to hand crafted buildings
▻ Added stairs to procedural generated buildings
▻ Added int scaling to fiery weapon
▻ Reduced npc count in paladin capital
▻ Changed layer of all restricted area grounds from wall to cell
▻ Changed village map nodes per branch from 3 to 2
▻ Changed tutorial artificial map item to pick lock with 10 stacks
▻ Changed merchant Meier appearance
▻ Changed that error messages are displayed first before progress
▻ Changed black smith shop icon
▻ Changed utility sword weapon mastery
▻ Changed default hair color from white to black in character creator
▻ Changed overworld trees to not use see through and lods to not simulate wind
▻ Repositioned enemies in assassin capital
▻ Reworked appearance of some faction leaders
[...] Fixed 35 more bugs
