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Weekly Status Report

Hello everyone,

We will announce the playtest at short notice as soon as it is ready. However, you can already sign up now.

– Duel Corp Team




[h2]TO-DO-LIST for Final Playtest [/h2]

[h3]Quality Assurance / Testing[/h3]
▰▰▰▰▰▰▰▰▰▰ 100%

[h3]Ensuring Smooth Networking[/h3]
▰▰▰▰▰▰▰▰▰▰ 100%
▻ Added networking group enemy bits (required for npcs to be able to kill connected teammates)
[...] Fixed 39 more bugs

[h3]Polish / Bug fixes / Optimization[/h3]
▰▰▰▰▰▰▰▰▰▱ 99.5%
▻ Added missing icons for fiery weapon + mana shield
▻ Added playtest walls to the Overworld
▻ Added starting game with discovered regions Falkenruh + Knights Rest
▻ Added marker for menu buttons + equip menu when skill slots are unequipped while skills have been unlocked
▻ Added music to character selection
▻ Added teleporting into knights rest if entering region of restricted area
▻ Added more boss bgms
▻ Added leaders healing self after combat (village only)
▻ Added tax income currency scaling
▻ Added messenger text when adding crime
▻ Added enemies saying pull speech
▻ Added scaling hire cost with companions
▻ Added reducing value of dropped items
▻ Increased price of lockpicks by 5%
▻ Changed that if name was left empty character name will be class name
▻ Changed screen transitions
▻ Removed play and pause button from the Overworld compass
▻ Made conquests in early game easier
▻ Made low level enemies use villager armor
[...] Fixed 16 more bugs