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Patch v0.73

Patch v0.73
[p][/p][h2]Steam achievements[/h2][p]Upon entering the character selection screen, you will now automatically receive any Steam achievements that were missed due to recent bugs.[/p][p][/p][h2]Netcode[/h2][p]To resolve bugs with status effect resets and unpickable loot, we have completely overhauled the connection and list networking code.[/p][p][/p][h2]Balance:[/h2]
  • [p]Added cooldown to Beartrap when used by enemy NPCs 5 -> 30[/p]
  • [p]Added cooldown to Quick Affliction when used by enemy NPCs 5 -> 15[/p]
  • [p]Added most elites and bosses also requiring mana for abilities[/p]
  • [p]Added stability to player against lower level NPCs[/p]
  • [p]Added regaining some mana when reviving self[/p]
  • [p]Reduced instant cast speed of enemy NPCs by 17%[/p]
  • [p]Reduced difficulty when playing with fewer or low level NPC companions[/p]
  • [p]Reduced lost rating when leaving PvP arena[/p]
  • [p]Removed invisible attribute requirements for equipment that grants vitality, stamina or magic[/p]
  • [p]Increased chance of large building map (smaller maps) 5% -> 10%[/p]
  • [p]Changed dismissing ai companions to reset all their skills and talents[/p]
  • [p]Changed spawning too many deserter groups[/p]
  • [p]Changed no longer losing target when dead[/p]
  • [p]Updated version of Unity Necode for GameObjects[/p]
[p][/p][h2]Changes & Requested Features:[/h2]
  • [p]Added detailed tooltip for talents[/p]
  • [p]Added mana bar to character plates[/p]
  • [p]Added text when entering area that player is disguised[/p]
  • [p]Changed: No longer losing Lichsilber if you had 0 Lichsilber when you died[/p]
  • [p]Failing picklock now does not interrupt animation[/p]
  • [p]Increased minimum success rate for lockpicking 0% -> 40%[/p]
  • [p]Increase font size of names in the Overworld[/p]
  • [p]Increases search size in leaderboard for current character[/p]
  • [p]Re-enabled banners for factions (Overworld)[/p]
  • [p]Changed Overworld terrain pixel error from 30->15 in default settings (low will remain 30)[/p]
  • [p]Changed some words in Japanese localization (Utility Sword and Dagger)[/p]
  • [p]Changed achievement points calculation for unlocks higher than +3[/p]
  • [p]Changed some Steam achievement descriptions[/p]
[p][/p][h2]Fixes:[/h2]
  • [p]Fixed five not working Steam achievements[/p]
  • [p]Fixed that quests could be canceled at NPC that hands out contracts[/p]
  • [p]Fixed that players could craft with full inventory[/p]
  • [p]Fixed NPCs giving out items when player inventory is full[/p]
  • [p]Fixed talent Critical Deflection not working correctly[/p]
  • [p]Fixed wrong icon for Green Forest Watch Armor[/p]
  • [p]Fixed that you could equip shield / bow in main-hand[/p]
  • [p]Fixed agility gems sharing names[/p]
  • [p]Fixed an issue where weapon stats were always compared with armor stats when buying / selling / checking[/p]
  • [p]Fixed error: while dropping item and mouse hovering other item to drop that instead[/p]
  • [p]Fixed a location where players could get stuck[/p]
  • [p]Fixed object in cinematic clip through wall[/p]
  • [p]Fixed damage over time effects sometimes ticking multiple times when playing with or against other players[/p]
  • [p]Fixed everfrost potion removing all debuffs[/p]
  • [p]Fixed not being able to dispell healing over time effects that are used as damage over time effects[/p]
  • [p]Fixed not networking gatherables correctly when party leader leaves conquest[/p]
  • [p]Fixed shooting bow sometimes costing too much energy[/p]
  • [p]Fixed demanding lichsilver back not working correctly if not party leader[/p]
  • [p]Fixed duplicate heal / mana potions in inventory[/p]
  • [p]Fixed not always networking mana correctly[/p]
  • [p]Fixed not being able to buy back sold items if not having enough reputation[/p]
  • [p]Fixed spawning level 10 ghouls in lvl 1 areas[/p]
  • [p]Fixed looted items respawning when entering world of other player in some regions[/p]
  • [p]Fixed 1st boss sometimes not flying away[/p]
  • [p]Fixed 1st boss sometimes resetting aggro[/p]
  • [p]Fixed losing status effect Blinding Radiance when hit by blinded enemy[/p]
  • [p]Fixed ability Piercing Arrow not working correctly when used with bow[/p]
  • [p]Fixed not activating ui when reviving / spawning character[/p]
  • [p]Fixed stucking in air when falling into exit area[/p]
  • [p]Fixed one cinematic not using volume settings[/p]
[p][/p][h2]Next Steps:[/h2]
  • [p]Monitor / Stabilize the build[/p]
  • [p]Fix remaining bugs[/p]
  • [p]Upcoming, we will announce what we are working on for the next content update[/p]
[p][/p][p]A big thank you to our community for actively reporting bugs, sharing constructive feedback, and helping us continuously improve the game.[/p][p]- Duel Corp Team[/p]