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Dreadful River News

v0.9.7.1

[p]v0.9.7.1 ( August 14 - 2025 )[/p]
  • [p]Fixed no cost glory point interaction display[/p]
  • [p]Fixed ancient elevator shaft blocked by river sand[/p]

v0.9.7.0

[p]v0.9.7.0 ( August 13 - 2025)[/p]
  • [p]God stone glory points activation costs added[/p]
  • [p]Correctly setting local dungeon cleared state at initialization[/p]
  • [p]Adding snow shader for some ground cover objects[/p]
  • [p]Ancient dungeons design improvements[/p]
  • [p]More river tile changes[/p]
  • [p]More boss type enemy units[/p]

v0.9.6.0

[p]v0.9.6.0 ( August 06 - 2025)[/p]
  • [p]Cleared dungeons now also grant glory points + notification[/p]
  • [p]More god stone interactions added[/p]
  • [p]Further passive king skills added to skill tree[/p]
  • [p]Some difficulty changes[/p]
  • [p]Some tile changes[/p]
  • [p]More boss type enemy units[/p]

v0.9.5.0

[p]v0.9.5.0 ( July 30 - 2025)[/p]
  • [p]Now sorting potions to the top of the consumable inventory list[/p]
  • [p]New magic wand icons[/p]
  • [p]New Meadow river tiles[/p]
  • [p]New Swampland river tiles[/p]
  • [p]New Deadlands river tiles[/p]
[p][/p]

v0.9.4.0

[p]v0.9.4.0 ( July 23 - 2025)[/p]
  • [p]Further god stone interactions added[/p]
  • [p]God stone used save state loading fix[/p]
  • [p]New Deadlands river tiles[/p]