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Dreadful River News

v1.0.5.0

[p]v1.0.5.0 ( March 11 - 2026 )[/p]
  • [p]Added special almanac projectiles [/p]
  • [p]Level design changes[/p]

v1.0.4.0

[p]v1.0.4.0 ( March 10 - 2026 )[/p]
  • [p]Added settings indicator to DLSS switcher[/p]
  • [p]Added additional FSR support: Settings > Screen[/p]
  • [p]Added DLSS/FSR switcher option[/p]

v1.0.3.0

[p]v1.0.3.0 ( March 08 - 2026 )[/p]
  • [p]DLSS Implemented for supported systems: Settings > Screen to change default mode[/p]
  • [p]Tree creature animation changes[/p]
  • [p]Switched almanac attachment hand[/p]
  • [p]Fixed issue with supported resolutions added more then once to UI[/p]

v1.0.2.0

[p]v1.0.2.0 ( March 01 - 2026 )[/p]
  • [p]Added human jumping sound[/p]
  • [p]Reduced camera zoom speed for land and raft mode[/p]
  • [p]Packed level blueprints split to avoid dynamic navigation generation failures in dungeons[/p]
  • [p]Further level design changes[/p]

v1.0.1.1

[p]v1.0.1.1 ( March 01 - 2026 )[/p]
  • [p]Fixed dungeon controller not using currently set coordinates for determining if valid dungeon data to save[/p]