- Dreadful River
- News
v0.9.7.1
[p]
v0.9.7.1 ( August 14 - 2025 )[/p]
- [p]Fixed no cost glory point interaction display[/p]
- [p]Fixed ancient elevator shaft blocked by river sand[/p]
v0.9.7.0
[p]
v0.9.7.0 ( August 13 - 2025)[/p]
- [p]God stone glory points activation costs added[/p]
- [p]Correctly setting local dungeon cleared state at initialization[/p]
- [p]Adding snow shader for some ground cover objects[/p]
- [p]Ancient dungeons design improvements[/p]
- [p]More river tile changes[/p]
- [p]More boss type enemy units[/p]
v0.9.6.0
[p]
v0.9.6.0 ( August 06 - 2025)[/p]
- [p]Cleared dungeons now also grant glory points + notification[/p]
- [p]More god stone interactions added[/p]
- [p]Further passive king skills added to skill tree[/p]
- [p]Some difficulty changes[/p]
- [p]Some tile changes[/p]
- [p]More boss type enemy units[/p]
v0.9.5.0
[p]
v0.9.5.0 ( July 30 - 2025)[/p]
- [p]Now sorting potions to the top of the consumable inventory list[/p]
- [p]New magic wand icons[/p]
- [p]New Meadow river tiles[/p]
- [p]New Swampland river tiles[/p]
- [p]New Deadlands river tiles[/p]
[p][/p]
v0.9.4.0
[p]
v0.9.4.0 ( July 23 - 2025)[/p]
- [p]Further god stone interactions added[/p]
- [p]God stone used save state loading fix[/p]
- [p]New Deadlands river tiles[/p]