v0.9.11.1[p]v0.9.11.1 ( September 13 - 2025)[/p][p]Added dungeon reset bugfix[/p][p]Fixed local stat tracking code[/p]
v0.9.11.0[p]v0.9.11.0 ( September 10 - 2025)[/p][p]Siege engine skills added to ranged skill tree[/p][p]Increased damage radius for ballista projectiles [/p][p]Skill calculation changes[/p][p]Knights on shore start throwing stones if target is not reachable[/p][p]Some ancient dungeon changes[/p]
v0.9.10.0[p]v0.9.10.0 ( September 3 - 2025)[/p][p]Adding a bunch new boss type units[/p][p]Boss unit river appearance calculation changed[/p][p]Some item value changes[/p]
v0.9.9.1[p]v0.9.9.1 ( August 28 - 2025)[/p][p]Dungeons cleared tracking does no longer apply to quest locations[/p][p]Changed ballista projectile shooting source location[/p][p]Ballista shooting range increased[/p][p]Ballista cooldown duration reduced[/p][p]Added missing hit animation for ballista[/p][p]Some faction uniform changes[/p]
v0.9.9.0[p]v0.9.9.0 ( August 27 - 2025)[/p][p]Ballista siege engine added[/p][p]Fixed dungeon cleared message not happening after having saved game before in same session[/p][p]More ranged skills for archer and rifleman[/p][p]Fixed some skill calculations[/p][p]Fixed wrong item comparison rating[/p]