- Dreadful River
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v0.4.177.0
v0.4.177.0 ( September 29 - 2023 )
- Additional banners added
- New biomes added, can be accessed via the river gates
- Rewrite river location spawn system (trader camps)
- Less loading lag due to new location streaming system
- Health display fix for units not regenerating health
- Resurrect game over screen refactored
- Restart game over screen refactored
- Set correct game state after respawn
- Boarding a raft from water will set the king movement state from swimming to walking
- Set default FPS to 30 if nothing was set in options menu
v0.4.176.5
v0.4.176.5( September 24 - 2023 )
- Fixed referencing wrong actor to generate navigation when entering cave
v0.4.176.4
v0.4.176.4( September 24 - 2023 )
- New banner added
- More hitable surfaces
- Save game optimizations
- River gate optimizations and fixes
- Remove initial teleport spell unlock state for new game
- Blend out unit UI stats over distance
- Fixing player water ripple effect spawn bug
- More god stone additions
- Fixing invisible loot boxes
- Adding different forest animal types
- Fixing winter snow amount
- River map tile adjustments
- Make river map accessible in caves
- Vines added to ruins
- Allow to save and load in dungeons
- Save player torch state
v0.4.176.3
v0.4.176.3 ( September 17 - 2023 )
- New banner added
- List ingredient items in inventory
- Added ingredient item tab in inventory menu
- Saving torch key
- Removed some blocking sand in river
- More reliable dungeon clearing script
- Some world object weapon impact effects
v0.4.176.2
v0.4.176.2 ( September 14 - 2023 )
- New banner added
- Loot box sound restored
- Default key binding for sprint is now Shift Left
- Tree foliage adjustments
- Player characters movement speed fix after landing
- Player torch key added to equip the torch whenever needed (F by default)