- Dreadful River
- News
v0.4.174.2
v0.4.174.2 ( August 31 - 2023 )
- New cave
- Added map marker for player position on land
- Show enemy indicator only for visible enemies
- Added map icons for forts and mines
- Mines can now be captured and dungeons track cleared state
- Some save game optimizations
v0.4.174.1
v0.4.174.1 ( August 28 - 2023 )
- Special cave loot
- Cave ambient effects
- New cave added
- Fixed bug of spawning already owned crafting plans after loading a save game
- Display rebound keys on interface again
- Some more loot randomization
- Dungeon memory added to avoid spawning same dungeon twice in a row
- Some mesh collision fixes
v0.4.174.0
v0.4.174.0 ( August 26 - 2023 )
- New player banner added
- Fixing cost display disappearing after checking out crown skills
- New walkable cave system added
- Swapped river caves with land caves, river caves will be reintroduced at a later stage
- Fixed shallow water for river tile
- Fixed saving too many fort data entries
- New cave added
- Dungeons are now persistent and won't change and save current status
- Locked containers behave as intended
- Loot changes
v0.4.173.2
v0.4.173.2 ( August 21 - 2023 )
v0.4.173.1
v0.4.173.1 ( August 19 - 2023 )
- Opening locked containers without key is no longer possible
- Some mesh collision fixes
- Moved some not reachable unit spawn positions
- Fixing not frame independent river drag
- Fixing skills not showing costs