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v0.4.175.1
v0.4.175.1 ( September 08 - 2023 )
- Some more map icon adjustments
- New cave type added
- New cave added
- Cave grub enemies added
- Cave crawler enemies added
- Fixed issue sometimes not initializing quest controller at game start
- Faction fights adjustments
- Changed statistics distance traveled format
- Changed achievement server communication
- Some achievement unlock fixes
- Sprint animation for ancient spider
v0.4.175.0
v0.4.175.0 ( September 05 - 2023 )
- New banner
- Show trader camps near on map
- Show new locations on map only if they are near
- Fixed changelog spam in main menu after returning from play session
- Added game statistics
- Achievement fixes
- Faster fort spawn system
- Vehicle movement tweaks
v0.4.174.2
v0.4.174.2 ( August 31 - 2023 )
- New cave
- Added map marker for player position on land
- Show enemy indicator only for visible enemies
- Added map icons for forts and mines
- Mines can now be captured and dungeons track cleared state
- Some save game optimizations
v0.4.174.1
v0.4.174.1 ( August 28 - 2023 )
- Special cave loot
- Cave ambient effects
- New cave added
- Fixed bug of spawning already owned crafting plans after loading a save game
- Display rebound keys on interface again
- Some more loot randomization
- Dungeon memory added to avoid spawning same dungeon twice in a row
- Some mesh collision fixes
v0.4.174.0
v0.4.174.0 ( August 26 - 2023 )
- New player banner added
- Fixing cost display disappearing after checking out crown skills
- New walkable cave system added
- Swapped river caves with land caves, river caves will be reintroduced at a later stage
- Fixed shallow water for river tile
- Fixed saving too many fort data entries
- New cave added
- Dungeons are now persistent and won't change and save current status
- Locked containers behave as intended
- Loot changes