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Dreadful River News

v0.4.158.3

v0.4.158.3 ( July 12 - 2023 )

  • New river tiles
  • New fort type
  • Fixed map icons not displaying
  • Fixed issue caused by rescue tile preventing loading tiles behind the river gate
  • Fixed issue not generating new tiles behind river gate if no other tile to destroy available

v0.4.158.2

v0.4.158.2 ( July 11 - 2023 )

  • Changed map icon and cloud rendering
  • Fixed forts changing to faction NONE
  • Further removed now unused save game data
  • No longer displays the whole unexplored river

v0.4.158.1

v0.4.158.1 ( July 10 - 2023 )

  • Tweaked item icons
  • Removed more unused river data from save game
  • Fixed possible crash caused by river gate tile reservation

v0.4.158.0

v0.4.158.0 ( July 10 - 2023 )

  • Changed jump location of end tile
  • Speed up grass generation after loading a saved game
  • New crafting plans for bone arrows
  • More optimized settlement and fort save system
  • New dungeon for ruin locations
  • Fixed wrong target condition for target mode
  • Rescue tile generation if end tile was not in layout due to a configuration mistake

v0.4.157.7

v0.4.157.7 ( July 7 - 2023 )

  • Display correct crafted number if perk was used
  • Fixed overall wrong play time calculations
  • Added end tile functionality
  • Tweaked unit placement function
  • Changed landing site actor